
To prepare for the boolean operation
The boolean operation checks the direction of the normals to determine whether a surface points inward or outward. If the normals are reversed, for example, the boolean operation is also reversed.
To combine meshes using a Boolean operation
 Click
 Click 
				 in the 
				Poly Modeling shelf.
 in the 
				Poly Modeling shelf. 
			  Click
Click 
				 in the 
				Modeling Toolkit.
in the 
				Modeling Toolkit. 
				By default, clicking the button in the Poly Modeling shelf or the Modeling Toolkit performs a Difference (A-B) operation. You can also right-click the buttons and select another boolean operation.
 polySurface# inherits the pivot of the first selected input object in the boolean operation.
 
				polySurface# inherits the pivot of the first selected input object in the boolean operation. 
			  By default, boolean input meshes display as orange wireframes, differentiating them from other objects in your scene. See 
				Customize the color of boolean input objects.
 By default, boolean input meshes display as orange wireframes, differentiating them from other objects in your scene. See 
				Customize the color of boolean input objects. 
			  In the 
			 Attribute Editor, select the 
			 polyBoolean node to edit your boolean operation using the 
			 Boolean stack. See 
			 Work with the Boolean stack.
 In the 
			 Attribute Editor, select the 
			 polyBoolean node to edit your boolean operation using the 
			 Boolean stack. See 
			 Work with the Boolean stack.