This example describes how to use the Dynamic Relationships Editor to connect a Vortex field, which is already connected to a Maya classic particle object, to a soft body and an nParticle object. The Vortex field is then disconnected from the classic particle object.
To connect and disconnect Maya fields
In this example, you select the particle, soft body, and nParticle objects in the left panel. Use -click to select multiple objects.
The fields that are currently connected to the particle object are displayed highlighted in the right panel under particle1. Also, the fields that can be connected to the soft body and nParticle objects are listed under pPlane1Particle and nParticle1. By default, when you select soft body objects in the left panel, the object displays in the right panel with its associated particle object appended to its object name.
The Vortex field is now connected to the soft body and nParticle objects.
The Vortex field is disconnected from the particle object.