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displayLevelOfDetail([levelOfDetail=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
displayLevelOfDetail is undoable, queryable, and NOT editable.
This command is responsible for setting the display level-of-detail for edit refreshes. If enabled, objects will draw with lower detail based on their distance from the camera. When disabled objects will display at full resolution at all times. This is not an undoable command
None
In query mode, return type is based on queried flag.
Long name (short name) | Argument types | Properties | ||
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levelOfDetail(lod)
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boolean
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import maya.cmds as cmds cmds.displayLevelOfDetail( lod=True ) cmds.displayLevelOfDetail( lod=False ) cmds.displayLevelOfDetail( q=True, lod=True ) # Returns 0 if the level-of-detail display is false. # Returns 1 if the level-of-detail display is true.