Long name (short name) | Type | Default | Flags |
---|
|
active
(actv )
| bool | 1 | |
|
|
airPushDistance
(apds )
| float | 0.0 | |
|
|
airPushVorticity
(apvy )
| float | 0.0 | |
|
|
bounce
(boce )
| float | 0.0 | |
|
|
bounceMap
(bomp )
| float | 0.0 | |
|
|
bounceMapType
(bmt )
| enum | 2 | |
|
|
bouncePerVertex
(bpv )
| doubleArray | empty | |
|
|
cacheArrayData
(chad )
| genericArray | empty | |
|
|
collide
(cold )
| bool | 1 | |
|
|
collideStrength
(clst )
| float | 1.0 | |
|
|
collideStrengthMap
(csmp )
| float | 0.0 | |
|
|
collideStrengthMapType
(csmt )
| enum | 2 | |
|
|
collideStrengthPerVertex
(cspv )
| doubleArray | empty | |
|
|
collisionFlag
(cofl )
| enum | 2 | |
|
|
collisionLayer
(cll )
| float | 0.0 | |
|
|
crossoverPush
(cop )
| float | 0.0 | |
|
|
currentState
(cust )
| Generic | n/a | |
|
|
damp
(adng )
| float | 0.0 | |
|
|
dampMap
(admp )
| float | 0.0 | |
|
|
dampMapType
(dmt )
| enum | 2 | |
|
|
dampPerVertex
(dpv )
| doubleArray | empty | |
|
|
displayColor
(dcl )
| float3 | | |
|
| displayColorR
(dcr )
| float | 1.0 | | |
|
| displayColorG
(dcg )
| float | 0.8 | | |
|
| displayColorB
(dcb )
| float | 0.0 | | |
|
|
fieldDistance
(fdi )
| float | 1.0 | |
|
|
fieldMagnitude
(fma )
| float | 1.0 | |
|
|
fieldMagnitudeMap
(fmmp )
| float | 0.0 | |
|
|
fieldMagnitudeMapType
(fmmt )
| enum | 2 | |
|
|
fieldMagnitudePerVertex
(fmpv )
| doubleArray | empty | |
|
|
fieldScale
(fsc )
| compound | n/a | |
|
| fieldScale_Position
(fscp )
| float | 0.0 | | |
|
| fieldScale_FloatValue
(fscfv )
| float | 0.0 | | |
|
| fieldScale_Interp
(fsci )
| enum | 0 | | |
|
|
forceField
(ffd )
| enum | 0 | |
|
|
friction
(fron )
| float | 0.1 | |
|
|
frictionMap
(frmp )
| float | 0.0 | |
|
|
frictionMapType
(fmt )
| enum | 2 | |
|
|
frictionPerVertex
(fpv )
| doubleArray | empty | |
|
|
inputMesh
(imsh )
| Generic | n/a | |
|
|
internalState
(inst )
| Generic | n/a | |
|
|
lastNBaseTime
(lnbt )
| time | ::maxTime | |
|
|
localForce
(lfcr )
| float3 | | |
|
| localForceX
(lfcx )
| float | 0.0 | | |
|
| localForceY
(lfcy )
| float | 0.0 | | |
|
| localForceZ
(lfcz )
| float | 0.0 | | |
|
|
localSpaceOutput
(lsou )
| bool | 0 | |
|
|
localWind
(lwnr )
| float3 | | |
|
| localWindX
(lwnx )
| float | 0.0 | | |
|
| localWindY
(lwny )
| float | 0.0 | | |
|
| localWindZ
(lwnz )
| float | 0.0 | | |
|
|
mappedMass
(mpms )
| ctypeData | n/a | |
|
|
massMap
(mamp )
| float | 1.0 | |
|
|
massMapType
(mmt )
| enum | 2 | |
|
|
massPerVertex
(mpv )
| doubleArray | empty | |
|
|
maxIterations
(mxit )
| integer | 10000 | |
|
|
maxSelfCollisionIterations
(msci )
| integer | 4 | |
|
|
nextState
(nxst )
| Generic | n/a | |
|
|
nucleusId
(nuid )
| Generic | n/a | |
|
|
playFromCache
(pfc )
| bool | false | |
|
|
pointFieldDistance
(pfdi )
| float | 2.0 | |
|
|
pointFieldDropoff
(pfdo )
| compound | n/a | |
|
| pointFieldDropoff_Position
(pfdop )
| float | 0.0 | | |
|
| pointFieldDropoff_FloatValue
(pfdofv )
| float | 0.0 | | |
|
| pointFieldDropoff_Interp
(pfdoi )
| enum | 0 | | |
|
|
pointFieldMagnitude
(pfma )
| float | 1.0 | |
|
|
pointForceField
(pff )
| enum | 0 | |
|
|
pointMass
(pmss )
| float | 1.0 | |
|
|
positions
(poss )
| Generic | n/a | |
|
|
pushOut
(pou )
| float | 0.0 | |
|
|
pushOutRadius
(por )
| float | 10.0 | |
|
|
restLengthScale
(rlsc )
| float | 1.0 | |
|
|
selfAttract
(sfat )
| float | 0.0 | |
|
|
selfCollide
(scld )
| bool | 1 | |
|
|
selfCollisionFlag
(scfl )
| enum | 0 | |
|
|
startPositions
(spns )
| vectorArray | empty | |
|
|
startState
(stst )
| Generic | n/a | |
|
|
startVelocities
(sves )
| vectorArray | empty | |
|
|
stickiness
(stck )
| float | 0.0 | |
|
|
stickinessMap
(skmp )
| float | 0.0 | |
|
|
stickinessMapType
(skmt )
| enum | 2 | |
|
|
stickinessPerVertex
(skpv )
| doubleArray | empty | |
|
|
thickness
(thss )
| float | 0.1 | |
|
|
thicknessMap
(thmp )
| float | 0.1 | |
|
|
thicknessMapType
(tmt )
| enum | 2 | |
|
|
thicknessPerVertex
(thpv )
| doubleArray | empty | |
|
|
trappedCheck
(tpc )
| bool | 0 | |
|
|
velocities
(vels )
| Generic | n/a | |
|
|
windShadowDiffusion
(wsdi )
| float | 0.0 | |
|
|
windShadowDistance
(wsds )
| float | 0.0 | |
|