Viewing options for rendering. More...
#include <fbrenderer.h>
Public Member Functions | |
FBCamera * | GetViewingCamera () |
Get a reference to the current viewing camera. More... | |
FBModelShadingMode & | ShadingMode () |
Get a reference to the display mode. More... | |
FBStereoDisplayMode & | StereoDisplayMode () |
Get a reference to the stereo display mode. More... | |
int & | DisplayWhat () |
Get a reference to the display mask. More... | |
FBPickingMode & | PickingMode () |
Get a reference to the picking mode. More... | |
bool & | ShowTimeCode () |
Show Time Code when rendering. More... | |
bool & | ShowSafeArea () |
Show Safe Area when rendering. More... | |
bool & | ShowCameraLabel () |
Show Camera Label when rendering. More... | |
bool | IsInSelectionBufferPicking () const |
Is the rendering routine during picking status with GL selection buffer method. More... | |
bool | IsInColorBufferPicking () const |
Is the rendering routine during picking status with GL color buffer method. More... | |
unsigned int | RenderCallbackPrefIndex () const |
Current Render callback Settings Index. More... | |
int | PaneIndex () const |
Current Viewer Pane being rendered. More... | |
Viewing options for rendering.
The FBRenderer allows to get and set those options.
Definition at line 175 of file fbrenderer.h.
int& DisplayWhat | ( | ) |
Get a reference to the display mask.
FBCamera* GetViewingCamera | ( | ) |
Get a reference to the current viewing camera.
bool IsInColorBufferPicking | ( | ) | const |
Is the rendering routine during picking status with GL color buffer method.
bool IsInSelectionBufferPicking | ( | ) | const |
Is the rendering routine during picking status with GL selection buffer method.
int PaneIndex | ( | ) | const |
Current Viewer Pane being rendered.
FBPickingMode& PickingMode | ( | ) |
Get a reference to the picking mode.
unsigned int RenderCallbackPrefIndex | ( | ) | const |
Current Render callback Settings Index.
FBModelShadingMode& ShadingMode | ( | ) |
Get a reference to the display mode.
bool& ShowCameraLabel | ( | ) |
Show Camera Label when rendering.
bool& ShowSafeArea | ( | ) |
Show Safe Area when rendering.
bool& ShowTimeCode | ( | ) |
Show Time Code when rendering.
FBStereoDisplayMode& StereoDisplayMode | ( | ) |
Get a reference to the stereo display mode.