Open Reality Reference Guide
fbpython.h
1 #ifndef __FBPYTHON_H__
2 #define __FBPYTHON_H__
3 /**************************************************************************
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38 
45 #include <kaydaradef.h>
46 #ifndef FBSDK_DLL
50  #define FBSDK_DLL K_DLLIMPORT
51 #endif
52 
53 #include <kaydara.h>
54 
55 #include <fbsdk/fbversion.h>
56 
57 #ifdef FBSDKUseNamespace
58  namespace FBSDKNamespace {
59 #endif
60 
62 {
63 public:
64 
65  FBPythonContext(const char* pName);
66  ~FBPythonContext();
67 
68  const char* GetName();
69 
70 private:
71 
72  friend class FBPython;
73  struct Data;
74  Data* mConcreteContext;
75 };
76 
94 {
95 public:
96 
100  static const char* GetVersion();
101 
105  static const char* GetPlatform();
106 
111  static const char* GetStdout(FBPythonContext* pPythonContext = NULL);
112 
117  static const char* GetStderr(FBPythonContext* pPythonContext = NULL);
118 
126  static bool ParseLine(const char* pLine, FBPythonContext* pPythonContext = NULL);
127 
135  static bool EvalLine(FBPythonContext* pPythonContext = NULL);
136 
145  static bool EvalLines(const char *pScript, FBPythonContext* pPythonContext = NULL);
146 
156  static bool EvalFile(const char* pFilename, FBPythonContext* pPythonContext = NULL);
157 
166  static bool ExecuteScript(const char* pFilename);
167 
173  static bool ClearContext(FBPythonContext* pPythonContext = NULL);
174 };
175 
176 #ifdef FBSDKUseNamespace
177  }
178 #endif
179 #endif
FBPython is for python users to run python script and communicate with MotionBuilder internal python ...
Definition: fbpython.h:94
static bool EvalFile(const char *pFilename, FBPythonContext *pPythonContext=NULL)
Execute a python script file within the given context.
static bool EvalLine(FBPythonContext *pPythonContext=NULL)
Submit the last line of code parsed for evaluation.
static const char * GetStdout(FBPythonContext *pPythonContext=NULL)
Get the value of stdout.
static const char * GetVersion()
Get the version of the Python interpreter.
static const char * GetPlatform()
Get the target platform of the Python interpreter.
static bool ParseLine(const char *pLine, FBPythonContext *pPythonContext=NULL)
Submit a line of code for parsing.
static const char * GetStderr(FBPythonContext *pPythonContext=NULL)
Get the value of stderr.
static bool EvalLines(const char *pScript, FBPythonContext *pPythonContext=NULL)
Submit a script for parsing and execution.
static bool ClearContext(FBPythonContext *pPythonContext=NULL)
Clears the python context.
static bool ExecuteScript(const char *pFilename)
Put a python script file in the execution queue.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...