In the Navigator window, the Texture settings let you load and position a texture, once a Texture asset has been applied to a model or attached to a material. See Adding a texture to the scene and Adding a texture to a material.
The Texture settings are divided into three areas, the Image Preview area, the Texture Appearance settings, and the Mapping area.
Texture settings A. Image Preview area B. Texture Appearance settings C. Texture Mapping area
A Layered texture has Layer settings as well as Texture settings. Its Texture settings are the same as for other texture types.