Detaching a Control rig from a character

Note: This is a legacy workflow. See the Edit menu in the Character Controls window > Edit > Controls menu for an updated workflow.

To detach a Control rig from a character, right-click the Control rig attached to your character in the Scene browser and select Detach Control Rig from the context menu.

The Control rig is detached from the character, but still exists in the scene. The Control rig is still listed under the Control Rig heading in the Scene browser, and can be attached to any characterized character in the scene.