You can control the CgFX shader in the Shader properties. These controls are read from the shader and only adjust the parameters that have been programmed with the shader.
The Transparency Type menu lets you select a method of calculating transparency, and set a percentage to boost or reduce the object’s texture or material transparency.
CgFX shader settings A. Shader properties B. Transparency Type menu
Limitation |
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Using Transparency and Alpha channels with the CgFX shader has limitations as there are still some render problems when you use the Accurate Transparency and Z-Sort options with self-hiding or intersecting models. |