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				Related nodes. Attributes. 
 Mountain textures are used to render terrain. For best
 results, use the same Mountain texture as both a color map and a
 bump or displacement map in your shader.
 A Mountain texture gives the appearance of rough, craggy
 rock partially covered in snow.  Snow only sticks to the
 elevated areas of the texture, and areas where it is not
 too steep.  The Mountain texture
 is based on a 2d fractal.
 Note:  Changing the color attributes will have no effect on the
 bump or displacement effect of this texture.
 Aside from the attributes listed here, Mountain inherits many other
 attributes from its parent node, Texture2d.
 In the table below, important attributes are shown in bold
 in the description column.
| Node name | Parents | Classification | MFn type | Compatible function sets | 
|---|
| mountain | texture2d | texture/2d:drawdb/shader/texture/2d/mountain | kMountain | kBase kNamedObject
 kDependencyNode
 kTexture2d
 kMountain
 | 
Related nodes
layeredTexture, envCube, envSphere, envSky, envBall, envChrome, bump3d, uvChooser, bump2d, texture2d, ramp, file, cloth, water, stencil, checker, fractal, bulge, grid, texture3d, projection, cloud, granite, crater, leather, stucco, brownian, solidFractal, marble, wood, rock, snow, defaultTextureList, place2dTexture, place3dTexture
Attributes (16)
amplitude, boundary, depthMax, rockColor, rockColorB, rockColorG, rockColorR, rockRoughness, snowAltitude, snowColor, snowColorB, snowColorG, snowColorR, snowDropoff, snowRoughness, snowSlope
| Long name (short name) | Type | Default | Flags | 
|---|
|  | 
| amplitude(a) | float | 1.0 |      | 
|
|  | 
| boundary(bo) | float | 1.0 |      | 
|
|  | 
| depthMax(dmx) | float | 20.0 |      | 
|
|  | 
| rockColor(rc) | float3 | 0.262, 0.102, 0.0 |     | 
|
| |  |  | rockColorR(rcr) | float | 0.0 |      |  |
 | 
| |  |  | rockColorG(rcg) | float | 0.0 |      |  |
 | 
| |  |  | rockColorB(rcb) | float | 0.0 |      |  |
 | 
|  | 
| rockRoughness(rr) | float | 0.707 |      | 
|
|  | 
| snowAltitude(sa) | float | 0.5 |      | 
|
|  | 
| snowColor(sc) | float3 | 1.0, 1.0, 1.0 |     | 
|
| |  |  | snowColorR(scr) | float | 0.0 |      |  |
 | 
| |  |  | snowColorG(scg) | float | 0.0 |      |  |
 | 
| |  |  | snowColorB(scb) | float | 0.0 |      |  |
 | 
|  | 
| snowDropoff(sd) | float | 2.0 |      | 
|
|  | 
| snowRoughness(sr) | float | 0.4 |      | 
|
|  | 
| snowSlope(ss) | float | 0.8 |      | 
|