- Modify panel > Make a selection >
Modifier List > Object-Space Modifiers > Array >
Transform rollout
- Default menu: Make a selection >
Modifiers menu >
Parametric Deformers > Array >
Transform rollout
The
Array modifier's
Transform rollout provides controls to adjust the position, rotation, and scale of the clones in the array.
Position
The following transform options are only available when the
Distribution method is set to Grid. See
Array Modifier Distribution Rollout (Grid).
- Position Method
- Sets the position transform method.
- All
- Moves each clone the distance specified in the X, Y, and/or Z parameters. All clones move outward from the first clone.
- In the following example, the X, Y, and Z parameters are set to 10.
- Incremental
- Moves each clone successively the distance specified in the X, Y, and/or Z parameters.
- In the following example, the X, Y, and Z parameters are set to 3.
- By Axis
- Moves each row by the distance specified in the X, Y, and/or Z parameters.
- In the following example, the X, Y, and Z parameters are set to 10.
- Incremental By Axis
- Compounds the offset successively per row in the axis specified.
- In the following example, the X, Y, and Z parameters are set to 10.
- Alternating
- Moves every other row by the distance specified in the X, Y, and/or Z parameters.
- In the following example, the X parameter is set to 10.
- Z By Y
- Moves each successive row in Y by a given amount in Z. This is useful for creating flights of stairs or stadium seating.
- In the following example, the Z parameter is set to 10.
- X, Y, Z
- Uses the specified value to modify the array's local position along the X, Y, or Z axis. Values are measured in display units.
Local Rotation
- Local Rotation Method
- Sets the local rotation transform method.
- All (Default)
- Rotates each clone about its local axis by the amount specified by the X, Y, Z parameters.
- Incremental
- Rotates each clone about its local axis by an additive incremental amount specified by the X, Y, Z parameters.
- By Axis
- This option is only available when the Distribution Method is set to
Grid.
- Rotates all the clones in each row by an additive incremental amount specified by the X, Y, Z parameters.
- Incremental By Axis
- This option is only available when the Distribution Method is set to
Grid.
- Rotates all the clones in each row by an incremental amount specified by the X, Y, Z parameters.
- Alternating
- Rotates every other clone by an amount specified by the X, Y, Z parameters.
- Random Increment
- Rotates all the clones multiples of the amount specified by the X, Y, Z parameters.
Tip: You can use this parameter to create non periodic tiling or minimize repetition in tiled elements while using the
Grid Distribution method.
- Progressive
- This option is only available when the Distribution Method is set to
Radial,
Spline, or
Phyllotaxis.
- Rotates clones progressively. For example, a Local Rotation X value of 360 degrees results in no rotation for the first clone, but the last clone is rotated 360 degrees. Every clone in between is rotated incrementally between 0-360 degrees. In the following example,
Local Rotation Y is set to -72.0, creating a set of toppling dominos.
- X, Y, Z
- Uses the specified value(s) to modify the array's local rotation about the X, Y, and/or Z axis in degrees. Values are measured in display units.
World Rotation
The following transform options are only available when the
Distribution method is set to
Grid.
- World Rotation Method
- Sets the world rotation transform method.
- All
- Rotates all the clones based on the original object's pivot by an amount specified by the X, Y, Z parameters.
- Incremental
- Rotates all the clones an incremental amount based on the original object's pivot.
- By Axis
- Rotates all clones in a row along the specified axis.
- Incremental By Axis
- Rotates all clones in a row incrementally along the specified axis.
- Bend
- Rotates all clones in a row incrementally along the specified axis, creating a bend.
- X, Y, Z
- Uses the specified value(s) to modify the array's world rotation about the X, Y, and/or Z axis in degrees. Values are measured in display units.
Scale
- Scale Method
- Sets the world scale transform method.
- All (Default)
- All clones are scaled in the specified axis.
- Incremental
- All clones are scaled incrementally in the specified axis.
- By Rings
- This option is only available when the Distribution Method is set to
Radial.
- All clones within a ring are scaled incrementally in the specified axis.
- By Rows
- This option is only available when the Distribution Method is set to
Radial.
- All clones within a row are scaled incrementally in the specified axis.
- By Axis
- This option is only available when the Distribution Method is set to
Grid.
- All clones in a row are scaled incrementally in the specified axis.
- Alternating
- This option is only available when the Distribution Method is set to
Grid.
- Scales every other clone by the specified amount.
- Progressive
- This option is only available when the Distribution Method is set to
Radial,
Spline, or
Phyllotaxis.
- Scales clones progressively. For example, a Scale X value of 200% results in no increase in scale for the first clone, but the last clone is scaled 200%. Every clone in between is scaled incrementally between 0-200%.
- X, Y, Z
- Uses the specified percentage(s) to modify the array's scale along the X, Y, and/or Z axis. Values are measured in display units.
- Scale Link ()
- When enabled, all three axes are controlled by the X axis parameter, making it easier to uniformly manipulate the clones.
Radial
The following transform options are only available when the Distribution Method is set to
Radial.
- Axial
- Moves each clone successively along the main axis of the array. This can be used to produce a helical pattern. In the following example,
Axial is set to 40.
- Radial
- Moves each clone successively and tangentially (towards/away from) along the main axis of the array. This can be used to produce a spiral pattern. In the following example,
Radial is set to 0.3.
- Ring
- Moves each ring of clones successively along the main axis of the array.
- Radial Phase
- Rotates each ring along the main axis via a phase, where a value of 1.0 equals 360 degrees of rotation.
- Ring Phase
- Rotates each ring in an alternating pattern along the main axis via a phase, where a value of 1.0 equals 360 degrees of rotation.