ufe  4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::SceneItemOpsHandler Class Referenceabstract

Factory base class for SceneItemOps interface. More...

#include <sceneItemOpsHandler.h>

Public Types

typedef std::shared_ptr< SceneItemOpsHandlerPtr
 

Public Member Functions

 SceneItemOpsHandler ()
 Constructor. More...
 
 SceneItemOpsHandler (const SceneItemOpsHandler &)=default
 Default copy constructor. More...
 
virtual ~SceneItemOpsHandler ()
 Destructor. More...
 
virtual SceneItemOps::Ptr sceneItemOps (const SceneItem::Ptr &item) const =0
 

Detailed Description

Factory base class for SceneItemOps interface.

This base class defines an interface for factory objects that runtimes can implement to create a SceneItemOps interface object.

Definition at line 26 of file sceneItemOpsHandler.h.

Member Typedef Documentation

◆ Ptr

Definition at line 29 of file sceneItemOpsHandler.h.

Constructor & Destructor Documentation

◆ SceneItemOpsHandler() [1/2]

Ufe::SceneItemOpsHandler::SceneItemOpsHandler ( )

Constructor.

◆ SceneItemOpsHandler() [2/2]

Ufe::SceneItemOpsHandler::SceneItemOpsHandler ( const SceneItemOpsHandler )
default

Default copy constructor.

◆ ~SceneItemOpsHandler()

virtual Ufe::SceneItemOpsHandler::~SceneItemOpsHandler ( )
virtual

Destructor.

Member Function Documentation

◆ sceneItemOps()

virtual SceneItemOps::Ptr Ufe::SceneItemOpsHandler::sceneItemOps ( const SceneItem::Ptr item) const
pure virtual

Creates a SceneItemOps interface on the given SceneItem.

Parameters
itemSceneItem to use to retrieve its SceneItemOps interface.
Returns
SceneItemOps interface of given SceneItem. Returns a null pointer if no SceneItemOps interface can be created for the item.

The documentation for this class was generated from the following file: