3ds Max C++ API Reference
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BaseRasterHandle.h File Reference
#include "SmartHandle.h"
#include "RenderEnums.h"
#include "..\strclass.h"
#include <wtypes.h>

Classes

class  BaseRasterHandle
 This is our base graphics raster resource class. More...
 

Namespaces

namespace  MaxSDK
 
namespace  MaxSDK::Graphics
 
namespace  MaxSDK::Graphics::HelperFunctionsBaseRaster
 

Functions

MaxGraphicsObjectAPI bool Save (BaseRasterHandle &baseRasterHandle, const MSTR &fullpathFilename)
 Global function to save a raster as a Bitmap (for debugging purpose, this is a slow process)
 
MaxGraphicsObjectAPI bool TargetFormatCanBeSaved (const BaseRasterHandle &baseRasterHandle)
 Global function to know if saving the current target format of the BaseRasterHandle is implemented.