3ds Max C++ API Reference
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EffectInstanceHandle.h File Reference
#include "TextureHandle.h"
#include "TargetHandle.h"
#include "VertexBufferHandle.h"
#include "../strclass.h"
#include "../geom/point4.h"
#include "../geom/point3.h"
#include "../geom/Ipoint2.h"
#include "../geom/Ipoint3.h"

Classes

class  EffectInstanceHandle
 EffectInstanceHandle is a class which stores values of parameters in an effect. More...
 

Namespaces

namespace  MaxSDK
 
namespace  MaxSDK::Graphics