3ds Max C++ API Reference
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Classes | |
class | IDisplayManager |
A core interface for accessing properties of the graphics library introduced in 3ds Max 2012. More... | |
Namespaces | |
namespace | MaxSDK |
namespace | MaxSDK::Graphics |
Macros | |
#define | INITROUS_DISPLAY_MANAGER_INTERFACE_ID Interface_ID(0x71218f68, 0x52ab4a11) |
Interface ID of class IDisplayManager. | |
Enumerations | |
enum class | ColorPipelineTargetFormat : uint8_t { kFormat_FLOAT_32 , kFormat_FLOAT_16 } |
Functions | |
UtilExport MaxSDK::Graphics::IDisplayManager * | GetIDisplayManager () |
Helper function to access the IDisplayManager core interface. | |
bool | IsRetainedModeEnabled () |
Helper function to test whether the new viewport graphics system is running. | |
bool | IsHardwareHitTesting (ViewExp *vpt) |
Helper function to test whether the new viewport graphics system is performing hardware hit testing. | |
#define INITROUS_DISPLAY_MANAGER_INTERFACE_ID Interface_ID(0x71218f68, 0x52ab4a11) |
Interface ID of class IDisplayManager.