3ds Max C++ API Reference
Loading...
Searching...
No Matches
Classes
|
Namespaces
ImmediateRenderItemHandle.h File Reference
#include "
RenderItemHandle.h
"
#include "
IDisplayCallback.h
"
Classes
class
ImmediateRenderItemHandle
This class is used to wrap user defined
IDisplayCallback
class.
More...
Namespaces
namespace
MaxSDK
namespace
MaxSDK::Graphics
maxsdk
include
Graphics
ImmediateRenderItemHandle.h
Generated by
1.9.6