3ds Max C++ API Reference
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RendParams.h File Reference
#include "../MaxHeap.h"
#include "../RendType.h"
#include "../MaxTypes.h"
#include <windows.h>

Classes

class  RendParams
 This class has a set of data members, and these parameters are passed to the renderer when the renderer is opened. More...
 

Macros

#define FIELD_EVEN   0
 
#define FIELD_ODD   1
 
#define RENDER_R25SHADOWS   (1L << 2)
 Removes a fix made for R3 that cleaned up the edges of shadows where objects intersect– DS 8/28/00 This goes in the extraFlags field of RendParams.
 
#define RENDER_HIDE_FROZEN   (1L << 3)
 Tell the renderer to hide frozen objects This goes in the extraFlags field of RendParams.
 
#define RP_ANTIALIAS_OFF   200
 An index to an external command.
 

Macro Definition Documentation

◆ FIELD_EVEN

#define FIELD_EVEN   0

◆ FIELD_ODD

#define FIELD_ODD   1

◆ RP_ANTIALIAS_OFF

#define RP_ANTIALIAS_OFF   200

An index to an external command.

Can be accepted as the argument to Execute()