This class has a set of data members, and these parameters are passed to the renderer when the renderer is opened.
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static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
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static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects.
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
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static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
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static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator.
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator.
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary.
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary.
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static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
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This class has a set of data members, and these parameters are passed to the renderer when the renderer is opened.
All methods of this class are implemented by the system.
- Data Members:
- RendType rendType;
The type of rendering to perform.
BOOL isNetRender;
Determines if this is a render on a network node.
BOOL fieldRender;
If TRUE the image will be field rendered; otherwise frame rendered.
int fieldOrder;
The field order used. One of the following values:
0 specifies even.
1 specifies odd.
TimeValue frameDur;
This is used, for example, by video post. In video post you can stretch time. A video post frame might be 1/2 frame long for example. This data member defines the duration of one frame in TimeValue units.
BOOL colorCheck;
Determines if the color is ranged checked.
int vidCorrectMethod;
Video correction method. One of the following values:
0 specifies FLAG (with black).
1 specifies SCALE_LUMA (scale luminance).
2 specifies SCALE_SAT (scale saturation).
int ntscPAL;
Determines if the color is range checked using NTSC or PAL standards. One of the following values:
0 specifies NTSC.
1 specifies PAL.
BOOL superBlack;
If TRUE Super Black is used.
int sbThresh;
Specifies the Super Black threshold.
BOOL rendHidden;
If TRUE hidden objects are rendered.
BOOL force2Side;
If TRUE two sided materials are used for all items in the scene.
BOOL inMtlEdit;
If TRUE the rendering is taking place in the material editor.
float mtlEditTile;
If rendering is taking place in the material editor, scale tiling.
BOOL mtlEditAA;
If TRUE antialiasing should be done in the material editor.
BOOL multiThread;
This is used internally.
BOOL useEnvironAlpha;
If TRUE one should use alpha from the environment map.
BOOL dontAntialiasBG;
If the low-order bit is set don't antialias against the background (this is often used for 'sprites' in video games). For 3ds Max 1.1 and 1.2 (in 2.0 and later see scanBandHeight below), this parameter may also be used to access the height of the abuffer in scan lines. This may be obtained using the following syntax: abufBandHeight = rendpar.dontAntialiasBG>>8;
BOOL useDisplacement;
The apply displacement mapping setting.
bool useRadiosity;
Indicates if radiosity should be included in rendering.
bool computeRadiosity;
Indicates if radiosity should be computed before rendering.
Texmap *envMap;
The environment map. This may be NULL.
Atmospheric *atmos;
The atmosphere effects. This may be NULL. To the renderer it looks like there is only one atmosphere. You can use this atmosphere and it will go ahead and call all the individual atmospheric effects for you.
Effect *effect;
The post-processing effects. This may be NULL if there aren't any.
RadiosityEffect* pRadiosity;
Points to the radiosity effect.
ToneOperator* pToneOp;
Points to the tone operator if present. This may be NULL
MCHAR biFileName[MAX_PATH];
The bitmap output file name.
TimeValue firstFrame;
This is the first frame that will be rendered. This lets Open() know the first frame that will be rendered, so it will not have to evaluate at frame 0 when building.
int scanBandHeight;
This is the height of a scan band (for the default 3ds Max scanline renderer).
ULONG extraFlags;
RENDER_HIDE_FROZEN
Instruct the renderer to hide frozen objects
int width;
The image height.
int height;
The image width.
BOOL filterBG;
The filter background.
- See also
- Class Atmospheric, Class Effect, Class IRenderElementMgr, Class ToneOperator.