3ds Max C++ API Reference
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CUIFrameMgr Class Referenceabstract

#include <custcont.h>

+ Inheritance diagram for CUIFrameMgr:

Public Member Functions

CoreExport const MCHARGetCUIDirectory ()
 
CoreExport void SetMacroButtonStates (BOOL force)
 
CoreExport void SetMode (int md)
 
CoreExport int GetMode ()
 
CoreExport HWND GetItemHwnd (int id)
 
CoreExport ICustButtonGetICustButton (int id)
 
CoreExport ICustStatusGetICustStatus (int id)
 
CoreExport void HorizTextButtons (BOOL b)
 
CoreExport int GetHorizTextButtons ()
 
CoreExport void FixedWidthTextButtons (BOOL b)
 
CoreExport int GetFixedWidthTextButtons ()
 
CoreExport void SetTextButtonWidth (int w)
 
CoreExport int GetTextButtonWidth ()
 
CoreExport int SetConfigFile (const MCHAR *cfg)
 
CoreExport const MCHARGetConfigFile ()
 
CoreExport void SetImageSize (int size)
 
CoreExport int GetImageSize ()
 
CoreExport int GetButtonHeight (int sz=0)
 
CoreExport int GetButtonWidth (int sz=0)
 
CoreExport int GetDefaultImageListBaseIndex (SClass_ID sid, Class_ID cid)
 
CoreExport MSTRGetDefaultImageListFilePrefix (SClass_ID sid, Class_ID cid)
 
CoreExport int AddToRawImageList (const MCHAR *pFilePrefix, int sz, HBITMAP image, HBITMAP mask)
 
CoreExport int LoadBitmapFile (const MCHAR *filename)
 
CoreExport int FindAndLoadBitmapFiles (const MaxSDK::Util::Path &filePath)
 
CoreExport int LoadBitmapImages ()
 
CoreExport int ReadConfig ()
 
CoreExport int WriteConfig ()
 
CoreExport void SetLockLayout (BOOL lock)
 
CoreExport BOOL GetLockLayout ()
 
virtual CoreExport bool ResolveReadPath (const MSTR &aFilename, MSTR &aResult)=0
 Given a configuration filename, will attempt to find the best match.
 
virtual CoreExport bool ResolveWritePath (const MSTR &aFilename, MSTR &aResult)=0
 Given a configuration filename, will resolve the correct write absolute path.
 
- Public Member Functions inherited from BaseInterfaceServer
UtilExport BaseInterfaceGetInterface (Interface_ID id) override
 
virtual UtilExport int NumInterfaces () const
 
virtual UtilExport BaseInterfaceGetInterfaceAt (int i) const
 
virtual UtilExport ~BaseInterfaceServer ()
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor.
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Protected Member Functions

CoreExport CUIFrameMgr ()
 Constructor made protected to prevent instantiation.
 
 CUIFrameMgr (CUIFrameMgr &frame)
 Copy Constructor made protected to prevent instantiation.
 
virtual CoreExport ~CUIFrameMgr ()
 

Protected Attributes

CUIFrameMgrPrivate * mPrivate
 
- Protected Attributes inherited from BaseInterfaceServer
Tab< BaseInterface * > interfaces
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
 

Detailed Description

See also
Class ICustToolbar, Class ICustomControl, Class ICustStatus, Class MAXBmpFileIcon.

Description:
reflect changes with MAXBMPFileIcon class***

This object controls the overall operation of the individual CUI Frames (the name given to the windows that contain toolbars, menus, the command panel, etc.). There is one instance of this CUIFrameMgr class (obtained by calling the global function GetCUIFrameMgr()). Methods of this class are available to do things like get pointers to button and status controls, and bring up the standard toolbar right click menu .

Note: Developers may use their own images on icon buttons that are managed by this class but the following guidelines must be followed:

BMP files must be put in the /UI/icons folder. This is the UI directory under the 3ds Max EXE directory. This is hard coded because it must be retrieved before 3ds Max is fully started and thus there is no configurable path for it. There is a command line option however, (-c), which specifies for 3ds Max to look in an alternate directory for the CUI file. In that case the bitmap files should be located in the same directory.

For more information on the new icon image system refer to the chapter on Icons.

Constructor & Destructor Documentation

◆ CUIFrameMgr() [1/2]

CoreExport CUIFrameMgr ( )
protected

Constructor made protected to prevent instantiation.

Blocking default constructor - use GetCUIFrameMgr() accessor

Remarks
Constructor.

◆ CUIFrameMgr() [2/2]

CUIFrameMgr ( CUIFrameMgr frame)
protected

Copy Constructor made protected to prevent instantiation.

Blocking Copy constructor - use GetCUIFrameMgr() accessor

◆ ~CUIFrameMgr()

virtual CoreExport ~CUIFrameMgr ( )
protectedvirtual
Remarks
Destructor.

Member Function Documentation

◆ GetCUIDirectory()

CoreExport const MCHAR * GetCUIDirectory ( )
Remarks
Returns the directory name of the custom user interface (CUI) file location.

◆ SetMacroButtonStates()

CoreExport void SetMacroButtonStates ( BOOL  force)
Remarks
This is a very important method. It redraws all the visible CUI buttons in 3ds Max, calling the "IsEnabled" and
"IsChecked" handlers on the ActionItems associated with each button (if it has one). If a the "IsEnabled" handler returns FALSE, the button is grayed out. If the "IsChecked" handler return TRUE, the button is draw pressed in.

This method is called internally by the system on selection changes and command mode changes. This handles the majority of the cases where buttons need to be redrawn. However, if a 3rd party plug-in changes some sort of internal state that might affect the return value of an ActionItem's IsEnables or IsChecked handler, then the plug-in should call this method to update the button states. If this method isn't called, buttons may look disabled or pressed (or visa versa) when they shouldn't be. See Class ActionItem.
Parameters
forceThis parameter, if TRUE, tells the system to redraw the button even if its state hasn't changed since the last time it was redrawn. Normally this argument is FALSE so it only redraws the buttons that changed state.

◆ SetMode()

CoreExport void SetMode ( int  md)
Remarks
This method is for internal use only.

◆ GetMode()

CoreExport int GetMode ( )
Remarks
This method is for internal use only.

◆ GetItemHwnd()

CoreExport HWND GetItemHwnd ( int  id)
Remarks
Returns the window handle for the item whose ID is passed. This correspond to the method in ICustToolbar but which should no longer be called for Tool Palettes. It is now also a method of this class because the CUI system doesn't know which toolbar a particular button is on. For example, a 3ds Max user in 3.0 can drag a button from one tool palette to another. No longer then can one use the previous GetItemHwnd() method since the button has moved to a different toolbar.
Parameters
idThe ID of the control.

◆ GetICustButton()

CoreExport ICustButton * GetICustButton ( int  id)
Remarks
Returns a pointer to the custom button whose ID is passed (or NULL if not found). In the CUIFrameMgr implementation of this method it loops through each toolbar that it has control over and calls ICustToolbar::GetICustButton() on it. That method returns NULL if it doesn't find the specified ID. The CUIFrameMgr keeps looping through the toolbars until it gets a non-NULL value. When it finds it it returns the ICustButton pointer.
Parameters
idThe ID of the control.

◆ GetICustStatus()

CoreExport ICustStatus * GetICustStatus ( int  id)
Remarks
Returns a pointer to the custom status control whose ID is passed.

Returns a pointer to the custom status control whose ID is passed (or NULL if not found). In the CUIFrameMgr implementation of this method it loops through each toolbar that it has control over and calls ICustToolbar::GetICustStatus() on it. That method returns NULL if it doesn't find the specified ID. The CUIFrameMgr keeps looping through the toolbars until it gets a non-NULL value. When it finds it it returns the ICustStatus pointer.
Parameters
idThe ID of the control.

◆ HorizTextButtons()

CoreExport void HorizTextButtons ( BOOL  b)
Remarks
This method is for internal use only.

◆ GetHorizTextButtons()

CoreExport int GetHorizTextButtons ( )
Remarks
This method is for internal use only.

◆ FixedWidthTextButtons()

CoreExport void FixedWidthTextButtons ( BOOL  b)
Remarks
This method is for internal use only.

◆ GetFixedWidthTextButtons()

CoreExport int GetFixedWidthTextButtons ( )
Remarks
This method is for internal use only.

◆ SetTextButtonWidth()

CoreExport void SetTextButtonWidth ( int  w)
Remarks
This method is for internal use only.

◆ GetTextButtonWidth()

CoreExport int GetTextButtonWidth ( )
Remarks
This method is for internal use only.

◆ SetConfigFile()

CoreExport int SetConfigFile ( const MCHAR cfg)
Remarks
This method is for internal use only.

◆ GetConfigFile()

CoreExport const MCHAR * GetConfigFile ( )
Remarks
This returns the path to the CUI file in use. This may be a UNC name.

◆ SetImageSize()

CoreExport void SetImageSize ( int  size)
Remarks
This method is for internal use only.

◆ GetImageSize()

CoreExport int GetImageSize ( )
Remarks
This method is for internal use only.

◆ GetButtonHeight()

CoreExport int GetButtonHeight ( int  sz = 0)
Remarks
Returns the bitmap button image height for the specified size.
Parameters
szThe size to check. If 0 is passed then the current icon size is checked. One of the following values:

CUI_SIZE_16
CUI_SIZE_24

◆ GetButtonWidth()

CoreExport int GetButtonWidth ( int  sz = 0)
Remarks
Returns the bitmap button image width for the specified size.
Parameters
szThe size to check. One of the following values:

CUI_SIZE_16
CUI_SIZE_24

◆ GetDefaultImageListBaseIndex()

CoreExport int GetDefaultImageListBaseIndex ( SClass_ID  sid,
Class_ID  cid 
)
Remarks
This method is used internally to create a MaxBmpFileIcon for a given object type. These methods retrieve the file name and base index in the file of the icon for the given object class. They are used in the constructor for MaxBmpFileIcon that takes a class ID and super class ID. This method is for internal use only.

◆ GetDefaultImageListFilePrefix()

CoreExport MSTR * GetDefaultImageListFilePrefix ( SClass_ID  sid,
Class_ID  cid 
)
Remarks
This method is used internally to create a MaxBmpFileIcon for a given object type. These methods retrieve the file name and base index in the file of the icon for the given object class. They are used in the constructor for MaxBmpFileIcon that takes a class ID and super class ID. This method is for internal use only.

◆ AddToRawImageList()

CoreExport int AddToRawImageList ( const MCHAR pFilePrefix,
int  sz,
HBITMAP  image,
HBITMAP  mask 
)
Remarks
This method is for internal use only. It is used to add images to the icon manager. The icon manager, which is used to implement the MaxBmpFileIcon class, reads all the .bmp files in the UI/Icons directory at startup time. These icons are specified by an image file and an alpha mask. The icons support two sizes. Large, which is 24 by 24 and small, which is 15 by 16. The icon manager stores the unprocessed image and alpha masks (the "raw" images). Whenever an instance of MaxBmpFileIcon needs to draw itself, it gets the image list and index of the icon in the imagelist using GetSmallImageIndex or GetLargeImageIndex.

◆ LoadBitmapFile()

CoreExport int LoadBitmapFile ( const MCHAR filename)
Remarks
This method is for internal use only.

◆ FindAndLoadBitmapFiles()

CoreExport int FindAndLoadBitmapFiles ( const MaxSDK::Util::Path filePath)
Remarks
This method is for internal use only.

◆ LoadBitmapImages()

CoreExport int LoadBitmapImages ( )
Remarks
This method is for internal use only.

◆ ReadConfig()

CoreExport int ReadConfig ( )
Remarks
Plug-In developers should not call this method – it is for internal use only.

◆ WriteConfig()

CoreExport int WriteConfig ( )
Remarks
Plug-In developers should not call this method – it is for internal use only.

◆ SetLockLayout()

CoreExport void SetLockLayout ( BOOL  lock)
Remarks
This method is for internal use only.

◆ GetLockLayout()

CoreExport BOOL GetLockLayout ( )
Remarks
Returns TRUE if the layout is locker; FALSE if unlocked.

◆ ResolveReadPath()

virtual CoreExport bool ResolveReadPath ( const MSTR aFilename,
MSTR aResult 
)
pure virtual

Given a configuration filename, will attempt to find the best match.

If the application is configured to use User Profiles, this function will attempt to match the filename in the user profile UI directory. If this fails, it will check the system directory.

See also
IPathConfigMgr::IsUsingProfileDirectories()
IPathConfigMgr::IsUsingRoamingProfiles()
Parameters
aFilename[in] the filename to match, with extension
aResult[out] the resulting absolute path for the matched file, if found
Returns
true if a match is found, false otherwise

◆ ResolveWritePath()

virtual CoreExport bool ResolveWritePath ( const MSTR aFilename,
MSTR aResult 
)
pure virtual

Given a configuration filename, will resolve the correct write absolute path.

If the application is configured to use User Profiles, this function map this configuration file to a user profile directory. Otherwise, the configuration file will be resolved to the legacy system UI directory.

See also
IPathConfigMgr::IsUsingProfileDirectories()
IPathConfigMgr::IsUsingRoamingProfiles()
Parameters
aFilename[in] the filename to match, with extension
aResult[out] the resulting absolute path to which a client should write a config file
Returns
true if resolved correctly, false if any error is encountered

Member Data Documentation

◆ mPrivate

CUIFrameMgrPrivate* mPrivate
protected