|
enum | LifetimeType { noRelease
, immediateRelease
, wantsRelease
, serverControlled
} |
|
static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
|
|
static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
|
|
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
|
|
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator.
|
|
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator.
|
|
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary.
|
|
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary.
|
|
static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
|
|
Viewport DXEffect interface.
A Direct X 8.1 shader should implement this class. It is used by the system to get information from the shader If a material implements this class, then all it needs to do is pass back a pointer in the GetInterface implementation.
All the other methods can simply be a no op.
- See also
- : Class IDXShaderManagerInterface, Class IViewportShaderManager, Class IHardwareMaterial
class IDXDataBridge: public BaseInterface
- Description:
- This class is only available in release 5 or later.
This is the interfaced used by the Viewport Shader plugins. For the manager to load up a Viewport Shader it must implement this class.
As well as implementing the dialog loading it also provides a link to the GFX. This means the developer is free use IDX8VertexShader and IDX8PixelShader interfaces, for more advanced shaders. Examples of these shaders are
/MAXSDK/SAMPLES/HardwareShaders/Cubemap/Cubemap.cpp and
/MAXSDK/SAMPLES/HardwareShaders/Membrane/Membrane.cpp
An important point to make with the usage of these plugins is in the way the ViewportManager loads them up. To determine whether the plugin is a shader it checks the Category in the ClassDesc. This must return "DXViewportEffect" otherwise it will not be listed in the database. The reason for this is that the Manager supports deferred loading, and this is one way of checking the plugin without requiring a full DLL load.
For an example of this class in use by ViewportShader plug-ins see /MAXSDK/SAMPLES/HardwareShaders/LightMap/Lightmap.cpp
If the Viewport Shader plugin hosts any animated parameters that will be viewed in the Trackview then it is important the plugin implements the following Reference Message
{
switch (message) {
{
BOOL * pb = (BOOL*)(partID);
*pb = TRUE;
}
}
}
Definition: interval.h:36
A scene entity that is being owned and listened to by other scene entities.
Definition: ref.h:1849
#define REFMSG_WANT_SHOWPARAMLEVEL
Queries whether to display "Parameters" in the track view.
Definition: ref.h:409
unsigned int RefMessage
The message passed to notify and evaluate.
Definition: ref.h:202
ULONG_PTR PartID
This is NOT just a bitmask, the parameter is also used to stuff pointers, hence the ULONG_PTR.
Definition: ref.h:51
RefResult
Return codes for reference handling and message processing methods.
Definition: ref.h:757
@ REF_HALT
Return this from your implementation of ReferenceMaker::NotifyRefChanged() in order to immediately st...
Definition: ref.h:763
@ REF_SUCCEED
The operation succeeded.
Definition: ref.h:765
This will make sure that the Parameters show up under the Viewport Manager in the correct format.
All methods of this class are virtual.