3ds Max C++ API Reference
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#include <matrix2.h>
Public Attributes | |
float | m [3][2] |
Static Public Attributes | |
static const Matrix2 | Identity |
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inline |
Matrix2 | ( | float(*) | fp[2] | ) |
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inline |
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void Rotate | ( | float | angle | ) |
void PreRotate | ( | float | angle | ) |
void SetRotate | ( | float | angle | ) |
void Invert | ( | ) |
UTILGEOMEXPORT IOResult Save | ( | ISave * | isave | ) |
UTILGEOMEXPORT IOResult Load | ( | ILoad * | iload | ) |
float m[3][2] |
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static |