3ds Max C++ API Reference
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These flags can be passed to IGraphObjectManager::PushLevel() More...
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static const int | SV_NO_ID = 0x80000000 |
This id, when passed to IGraphObjectManager::PushLevel(), indicates that no id is to be associated with Animatable being pushed onto the stack. | |
These flags can be passed to IGraphObjectManager::PushLevel()
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This id, when passed to IGraphObjectManager::PushLevel(), indicates that no id is to be associated with Animatable being pushed onto the stack.