You can edit all of a wire deformer’s attributes with the Attribute Editor.
To edit wire channels with the Channel Box
One quick way to select the wire deformer node is to select the object being deformed, and then select the wire deformer node in its history from the Channel Box (under INPUTS).
You can control which attributes are listed as keyable attributes (channels) in the Channel Box with the Channel Control Editor (select ).
To edit wire attributes with the Attribute Editor
See wire.
To add a wire dropoff locator
As you drag, you move the curve point. The curve point’s position is defined in terms of the curve’s U parameter.
Now you need to specify the curve point as a wire dropoff locator.
The curve point is now a wire dropoff locator. For more information, see Wire Dropoff Locator Options.
To move a wire dropoff locator
The Show Manipulator appears for the wire dropoff locator.
The Show Manipulator appears for the wire dropoff locator.
You can now drag the Show Manipulator’s handles to move the dropoff locator along the influence wire curve (changes the Param and Local Position attribute values) or scale the dropoff locator’s influence (changes the Percent attribute value).
To edit a wire dropoff locator’s channels
Note that the wire deformer also includes Envelope and Twist channels for each wire dropoff locator. These channels correspond to the wire deformer’s Envelope and Twist attributes. See wire.
To edit a wire dropoff locator’s attributes
For more information on wire dropoff locator nodes, see dropoffLocator.
To smooth jagged effects
Holders are curves that limit the deformation region. Adding or removing a holder can sometimes lead to unexpected changes in the deformation region. You can remedy these effects by editing and pruning the wire deformer set.
You can add a holder to a deformer only if it doesn’t already have one.
To add a holders
The selected curve becomes a holder for the wire deformer.
To remove a holder you must delete the curve. If you need the curve, first duplicate the curve then delete the original one (that serves as a holder).
To remove holders
Moving, rotating, or scaling holders can change the deformation effect and the deformation region. You can move, rotate, or scale a holder in the same way that you would move, rotate, or scale any object in Maya.
Editing the shape of holders can change the deformation effect and the deformation region. You edit the shape of holders in the same way that you edit NURBS curves during modeling.
For more information, see Editing deformer set membership.
Pruning is useful for quickly limiting the deformation region as you manipulate influence wires.
To prune deformer set membership
The undeformed points are removed from the deformer set.
To delete a wire deformer
The deformer nodes are all deleted. However, the object still has the tweak node as an input node, so any tweaks you might have made are preserved.