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static const DWORD | SV_FILTER_SELOBJECTS = (1<<0) |
| Show only Selected objects.
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static const DWORD | SV_FILTER_OBJECTMODS = (1<<1) |
| Show Modified Objects.
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static const DWORD | SV_FILTER_BASEPARAMS = (1<<2) |
| Show Base Objects.
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static const DWORD | SV_FILTER_MATPARAMS = (1<<3) |
| Show Materials.
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static const DWORD | SV_FILTER_GEOM = (1<<4) |
| Show geometry nodes.
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static const DWORD | SV_FILTER_SHAPES = (1<<5) |
| Show shape nodes.
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static const DWORD | SV_FILTER_LIGHTS = (1<<6) |
| Show light nodes.
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static const DWORD | SV_FILTER_CAMERAS = (1<<7) |
| Show camera nodes.
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static const DWORD | SV_FILTER_HELPERS = (1<<8) |
| Show helper nodes.
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static const DWORD | SV_FILTER_WARPS = (1<<9) |
| Show space warps.
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static const DWORD | SV_FILTER_VISIBLE_OBJS = (1<<10) |
| Show only Visible objects.
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static const DWORD | SV_FILTER_CONTROLLERS = (1<<11) |
| Show controllers.
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static const DWORD | SV_FILTER_ANIMATEDONLY = (1<<12) |
| Show only animated nodes.
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static const DWORD | SV_FILTER_BONES = (1<<14) |
| Show bones.
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static const DWORD | SV_FILTER_BONEOBJECTS = (1<<15) |
| Show bone base objects.
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static const DWORD | SV_FILTER_PB_PARAMS = (1<<16) |
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static const DWORD | SV_FILTER_PRS_POS = (1<<17) |
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static const DWORD | SV_FILTER_PRS_ROT = (1<<18) |
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static const DWORD | SV_FILTER_PRS_SCALE = (1<<19) |
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static const DWORD | SV_FILTER_POINTCTRLCONTAINERS = (1<<20) |
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static const DWORD | SV_FILTER_SKIN_DETAILS = (1<<21) |
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static const int | SV_UICLR_WINBK = 0 |
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static const int | SV_UICLR_NODEBK = 1 |
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static const int | SV_UICLR_SELNODEBK = 2 |
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static const int | SV_UICLR_NODE_HIGHLIGHT = 3 |
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static const int | SV_UICLR_MATERIAL_HIGHLIGHT = 4 |
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static const int | SV_UICLR_MODIFIER_HIGHLIGHT = 5 |
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static const int | SV_UICLR_PLUGIN_HIGHLIGHT = 6 |
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static const int | SV_UICLR_SUBANIM_LINE = 7 |
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static const int | SV_UICLR_CHILD_LINE = 8 |
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static const int | SV_UICLR_FRAME = 9 |
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static const int | SV_UICLR_SELTEXT = 10 |
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static const int | SV_UICLR_TEXT = 11 |
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static const int | SV_UICLR_FOCUS = 12 |
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static const int | SV_UICLR_MARQUIS = 13 |
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static const int | SV_UICLR_COLLAPSEARROW = 14 |
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static const int | SV_UICLR_GEOMOBJECT_BK = 15 |
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static const int | SV_UICLR_LIGHT_BK = 16 |
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static const int | SV_UICLR_CAMERA_BK = 17 |
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static const int | SV_UICLR_SHAPE_BK = 18 |
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static const int | SV_UICLR_HELPER_BK = 19 |
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static const int | SV_UICLR_SYSTEM_BK = 20 |
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static const int | SV_UICLR_CONTROLLER_BK = 21 |
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static const int | SV_UICLR_MODIFIER_BK = 22 |
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static const int | SV_UICLR_MATERIAL_BK = 23 |
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static const int | SV_UICLR_MAP_BK = 24 |
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static const int | SV_UICLR_GRID = 25 |
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static const int | SV_UICLR_REL_INSTANCE = 26 |
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static const int | SV_UICLR_REL_CONSTRAINT = 27 |
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static const int | SV_UICLR_REL_PARAMWIRE = 28 |
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static const int | SV_UICLR_REL_LIGHT = 29 |
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static const int | SV_UICLR_REL_MODIFIER = 30 |
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static const int | SV_UICLR_REL_CONTROLLER = 31 |
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static const int | SV_UICLR_REL_OTHER = 32 |
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static const int | SV_UICLR_SPACEWARP_BK = 33 |
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static const int | SV_UICLR_BASEOBJECT_BK = 34 |
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static const int | SV_UICLR_CACHE_SIZE = 35 |
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static const int | SV_NO_SWATCH = 0xFFFFFFFF |
| Magic value returned from Animatable::SvGetSwatchColor() to indicate that no swatch is to be drawn...
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static const DWORD | SV_INITIALLY_HIDDEN = 0x00000001 |
| If set, newly created node will be in the hidden state.
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static const DWORD | SV_DUPLICATE_INSTANCES = 0x00000002 |
| If set, shared instances of an animatable will produce multiple graph nodes in the schematic view instead of a single shared graph node.
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static const DWORD | SV_INITIALLY_CLOSED = 0x00000004 |
| If set, the newly created children of the newly created node will be in the hidden state.
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static const int | SV_NO_ID = 0x80000000 |
| This id, when passed to IGraphObjectManager::PushLevel(), indicates that no id is to be associated with Animatable being pushed onto the stack.
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