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| | FBPropertyAnimatable () |
| | Constructor.
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| virtual | ~FBPropertyAnimatable () |
| | Destructor.
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| FBPropertyAnimatable * | Init (FBBox *pOwner, const char *pName, const char *pType, double *pInit) |
| | Initialization function (custom).
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| void | Destroy () |
| | Destruction function, for internal connectors.
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| virtual KDataType * | GetDataType () override |
| | Get the property datatype pointer.
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| const char * | GetDataTypeName () |
| | Get the property datatype name.
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| bool | IsFocused () |
| | Is the property focused (keyable).
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| void | SetFocus (bool pState) |
| | Set the property's focus (keyable) state.
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| void | Key () |
| | Key the property.
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| void | KeyAt (FBTime pTime) |
| | Key the property at time (t).
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| void | KeyRemoveAt (FBTime pTime) |
| | Remove the key at time (t).
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| int | GetDataSize () const |
| | Get the data size (number of values) for the connector.
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| virtual bool | IsAnimatable () override |
| | Certify that the property is animatable.
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| bool | IsAnimated () |
| | Is the property animated.
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| void | SetAnimated (bool pState, bool pCheckLocked=false) |
| | Set the animation state of the property.
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| FBAnimationNode * | GetAnimationNode (FBTake *pTake=NULL) |
| | Get the animation node for the property.
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| FBBox * | GetBox () |
| | Get the owner box.
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| virtual void | SetData (void *pData) override |
| | Set the value of the property, passing the type as an argument.
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| virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const override |
| | Get the value of a property.
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| void | SetCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
| | Set the candidate.
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| void | SetGlobalCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
| | Set the global candidate (useful for model TRS).
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Muting an animatable property (or its channels) prevents animation from flowing through a property (or its channels).
This means that value of a muted property (or its channels) will be the value upon muting, instead of changing over time as it is being driven by its existing animation and/or constraints.
User however can still modify the muted property to add/remove/edit existing keys.
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| bool | AllowsMuting () const |
| | AllowsMuting.
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| bool | HasSomethingMuted () const |
| | HasSomethingMuted.
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| bool | IsMuted () const |
| | IsMuted.
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| bool | IsMemberMuted (int pIndex) const |
| | IsMemberMuted.
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| void | SetMuted (bool pMuted) |
| | SetMuted.
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| void | SetMemberMuted (int pIndex, bool pMuted) |
| | SetMemberMuted.
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| bool | SetColor (const FBColor &pColor, int pIndex) |
| | Set the color of the FCurves for the property.
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| FBColor | GetColor (int pIndex) |
| | Get the color of a particular FCurve of the property.
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| bool | ResetColor (int pIndex) |
| | Revert the FCurves to their default color.
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| bool | IsFocusedChild (int pIndex) |
| | Get the focus (keyable) state of child component.
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| bool | SetFocusChild (int pIndex, bool pState) |
| | Set the focus (keyable) state of child component.
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| | FBProperty () |
| | Constructor.
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| void | SetEnable (bool pValue) |
| | Set property enable status.
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| const char * | GetName () |
| | Get the property's name.
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| void | SetName (const char *pName) |
| | Set the property's name.
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| virtual FBPropertyType | GetPropertyType () |
| | Get the property's type.
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| const char * | GetPropertyTypeName () |
| | Get the property's type name.
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| virtual KDataType * | GetDataType () |
| | Get the property datatype pointer.
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| virtual void | SetData (void *pData) |
| | Set the value of the property, passing the type as an argument.
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| virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
| | Get the value of a property.
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| int | AsInt () |
| | Get the property as an integer.
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| bool | SetInt (int pInt) |
| | Set the property from an integer.
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| virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| | Get the property value as a string.
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| virtual bool | SetString (const char *pString) |
| | Set the property value from a string.
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| const char * | OriValueAsString () |
| | Get the property original value (before any modification) as string.
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| bool | IsAnimated () const |
| | Get the property animated flag status.
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| bool | OriIsAnimated () const |
| | Get the property original animated flag status (before any modification)
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| virtual bool | IsList () |
| | Verify if property is of this type.
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| virtual bool | IsAnimatable () |
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bool | IsInternal () const |
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bool | IsUserProperty () |
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bool | IsTextureConnectableProperty () |
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bool | IsReferenceProperty () |
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| bool | IsMinClamp () |
| | Indicate if minimum value clamping will be applied on user input value.
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| bool | IsMaxClamp () |
| | Indicate if maximum value clamping will be applied on user input value.
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| bool | IsTemporaryProperty () |
| | Indicate if a property was created on retrieve because it didn't exist.
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| bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
| | Accept a temporary property as a dynamic property.
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| bool | IsObjectList () |
| | Indicate if is an instance of FBPropertyListObject.
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| virtual bool | IsReadOnly () |
| | Is property read-only?
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| virtual const char * | EnumList (int pIndex) |
| | Return the string of an enum value.
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| FBStringList * | GetEnumStringList (bool pCreateIt=false) |
| | String list for enum properties.
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| void | NotifyEnumStringListChanged () |
| | Notify system that the enum list was modified.
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| void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
| | ModifyPropertyFlag.
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| FBPropertyFlag | GetPropertyFlags () |
| | GetPropertyFlags.
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| bool | GetPropertyFlag (FBPropertyFlag pFlag) |
| | GetPropertyFlag.
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| void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
| | SetMinMax.
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| void | SetMin (double pMin, bool pForceMinClamp=false) |
| | SetMin.
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| void | SetMax (double pMax, bool pForceMaxClamp=false) |
| | SetMax.
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| double | GetMin () |
| | GetMin.
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| double | GetMax () |
| | GetMax.
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| void * | GetParent () |
| | Get the parent of the object.
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| int | GetSubMemberCount () const |
| | GetSubMemberCount.
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| bool | AllowsLocking () const |
| | AllowsLocking.
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| bool | HasSomethingLocked () const |
| | HasSomethingLocked.
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| bool | IsLocked () const |
| | IsLocked.
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| bool | IsMemberLocked (int pIndex) const |
| | IsMemberLocked.
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| void | SetLocked (bool pLocked) |
| | SetLocked.
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| void | SetMemberLocked (int pIndex, bool pLocked) |
| | SetMemberLocked.
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| FBProperty * | GetReferencedProperty () |
| | Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
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| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject.
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void | AddWrapper (FBScriptWrapper *) |
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void | RemoveWrapper (FBScriptWrapper *) |
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| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component.
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| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection.
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| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection.
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| void | DisconnectAllSrc () |
| | Remove all source connections.
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| void | DisconnectAllDst () |
| | Remove all destination connections.
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| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index.
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| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index.
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| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index.
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| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index.
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| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B.
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| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex.
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| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc.
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| int | GetSrcCount () |
| | Get source connection count.
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| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index.
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| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index.
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| int | GetDstCount () |
| | Get destination connection count.
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| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index.
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| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index.
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| bool | BeginChange () |
| | Begins a change on multiple plugs.
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| void | EndChange () |
| | Ends a change on multiple plugs.
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| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag.
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| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed.
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| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag.
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| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed.
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| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List.
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| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status.
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| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag.
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| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed.
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| FBPlug * | GetOwner () |
| | Get the owner of this plug.
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| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index.
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| int | GetOwnedCount () |
| | Get the owned plug count.
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| virtual const char * | ClassName () |
| | internal System vars.
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| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId )
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| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId )
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| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
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| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
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| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
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| virtual void | FBDelete () |
| | Actual destructor for a FBPlug.
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| static int | GetInternalClassId () |
| | Internal class Id.
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| FBString | mName |
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| void * | mParent |
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| bool | mAllocated |
| | Contain the Allocation State of the Component.
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| HIObject | mObject |
| | Handle on the Plug.
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| bool | mSDKComponent |
| | bool Plug is an SDK component.
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| static const char * | ClassGroupName |
| | ClassGroupName of the object.
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| static int | TypeInfo |
| | TypeInfo.
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| static int | mGlobalTypeInfo |
| | Represente the Type Index.
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Animatable property base class.
Definition at line 1481 of file fbproperties.h.