Property: Base property class. More...
#include <fbproperties.h>

Public Member Functions | |
| FBProperty () | |
| Constructor. | |
| void | SetEnable (bool pValue) |
| Set property enable status. | |
| const char * | GetName () |
| Get the property's name. | |
| void | SetName (const char *pName) |
| Set the property's name. | |
| virtual FBPropertyType | GetPropertyType () |
| Get the property's type. | |
| const char * | GetPropertyTypeName () |
| Get the property's type name. | |
| virtual KDataType * | GetDataType () |
| Get the property datatype pointer. | |
| virtual void | SetData (void *pData) |
| Set the value of the property, passing the type as an argument. | |
| virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
| Get the value of a property. | |
| int | AsInt () |
| Get the property as an integer. | |
| bool | SetInt (int pInt) |
| Set the property from an integer. | |
| virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string. | |
| virtual bool | SetString (const char *pString) |
| Set the property value from a string. | |
| const char * | OriValueAsString () |
| Get the property original value (before any modification) as string. | |
| bool | IsAnimated () const |
| Get the property animated flag status. | |
| bool | OriIsAnimated () const |
| Get the property original animated flag status (before any modification) | |
| virtual bool | IsList () |
| Verify if property is of this type. | |
| virtual bool | IsAnimatable () |
| bool | IsInternal () const |
| bool | IsUserProperty () |
| bool | IsTextureConnectableProperty () |
| bool | IsReferenceProperty () |
| bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value. | |
| bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value. | |
| bool | IsTemporaryProperty () |
| Indicate if a property was created on retrieve because it didn't exist. | |
| bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
| Accept a temporary property as a dynamic property. | |
| bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject. | |
| virtual bool | IsReadOnly () |
| Is property read-only? | |
| virtual const char * | EnumList (int pIndex) |
| Return the string of an enum value. | |
| FBStringList * | GetEnumStringList (bool pCreateIt=false) |
| String list for enum properties. | |
| void | NotifyEnumStringListChanged () |
| Notify system that the enum list was modified. | |
| void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
| ModifyPropertyFlag. | |
| FBPropertyFlag | GetPropertyFlags () |
| GetPropertyFlags. | |
| bool | GetPropertyFlag (FBPropertyFlag pFlag) |
| GetPropertyFlag. | |
| void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
| SetMinMax. | |
| void | SetMin (double pMin, bool pForceMinClamp=false) |
| SetMin. | |
| void | SetMax (double pMax, bool pForceMaxClamp=false) |
| SetMax. | |
| double | GetMin () |
| GetMin. | |
| double | GetMax () |
| GetMax. | |
| void * | GetParent () |
| Get the parent of the object. | |
Interface for property locking mechanism. | |
Locking a property or any number of its channel(s) prevents the user from modifying animation on this property.
| |
| int | GetSubMemberCount () const |
| GetSubMemberCount. | |
| bool | AllowsLocking () const |
| AllowsLocking. | |
| bool | HasSomethingLocked () const |
| HasSomethingLocked. | |
| bool | IsLocked () const |
| IsLocked. | |
| bool | IsMemberLocked (int pIndex) const |
| IsMemberLocked. | |
| void | SetLocked (bool pLocked) |
| SetLocked. | |
| void | SetMemberLocked (int pIndex, bool pLocked) |
| SetMemberLocked. | |
| FBProperty * | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Protected Attributes | |
| FBString | mName |
| void * | mParent |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Additional Inherited Members | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
Property: Base property class.
A property is a holder for function callbacks into the internals of the application.
You cannot instantiate FBProperty objects. To reference a property:
To see how to create a custom property in Python, see CustomProperty.py.
Definition at line 194 of file fbproperties.h.
| FBProperty | ( | ) |
Constructor.
| bool AcceptTemporaryProperty | ( | const char * | pEnumList[] = NULL, |
| fbExternalGetSetHandler | pGet = NULL, |
||
| fbExternalGetSetHandler | pSet = NULL |
||
| ) |
Accept a temporary property as a dynamic property.
| bool AllowsLocking | ( | ) | const |
AllowsLocking.
| int AsInt | ( | ) |
Get the property as an integer.
Referenced by FBPropertyBaseEnum< tType >::AsString().
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virtual |
Get the property value as a string.
| pFlag | Indicates the returned string to be used for UI or storage. It defaults to kFBDataAsStringUI. |
Reimplemented in FBPropertyBaseEnum< tType >, FBPropertyBaseEnum< EAreaLightShapes >, FBPropertyBaseEnum< EKeyPropertyBehavior >, FBPropertyBaseEnum< ELengthUnitType >, FBPropertyBaseEnum< EPathEndCapStyle >, FBPropertyStringList, and FBPropertyBaseAnimatableEnum< tType >.
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virtual |
Return the string of an enum value.
| pIndex | Enum value to get string for. |
pIndex. Reimplemented in FBPropertyBaseEnum< tType >, FBPropertyBaseEnum< EAreaLightShapes >, FBPropertyBaseEnum< EKeyPropertyBehavior >, FBPropertyBaseEnum< ELengthUnitType >, FBPropertyBaseEnum< EPathEndCapStyle >, and FBPropertyBaseAnimatableEnum< tType >.
Referenced by FBPropertyBaseEnum< tType >::EnumList(), and FBPropertyBaseAnimatableEnum< tType >::EnumList().
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virtual |
Get the value of a property.
| pData | Value to fill with property's current value. |
| pSize | Size of pData buffer |
| pEvalInfo | Used only with animated properties |
Reimplemented in FBPropertyBase< tType, pPT >, FBPropertyBase< bool, kFBPT_Action >, FBPropertyBase< bool, kFBPT_bool >, FBPropertyBase< const char *, kFBPT_charptr >, FBPropertyBase< double, kFBPT_double >, FBPropertyBase< EAreaLightShapes, kFBPT_enum >, FBPropertyBase< EKeyPropertyBehavior, kFBPT_enum >, FBPropertyBase< ELengthUnitType, kFBPT_enum >, FBPropertyBase< EPathEndCapStyle, kFBPT_enum >, FBPropertyBase< FBColor, kFBPT_ColorRGB >, FBPropertyBase< FBColorAndAlpha, kFBPT_ColorRGBA >, FBPropertyBase< FBComponent *, kFBPT_object >, FBPropertyBase< FBPlug *, kFBPT_object >, FBPropertyBase< FBProperty *, kFBPT_Reference >, FBPropertyBase< FBTime, kFBPT_Time >, FBPropertyBase< FBTimeSpan, kFBPT_TimeSpan >, FBPropertyBase< FBVector2d, kFBPT_Vector2D >, FBPropertyBase< FBVector3d, kFBPT_Vector3D >, FBPropertyBase< float, kFBPT_float >, FBPropertyBase< int, kFBPT_int >, FBPropertyBase< kReference, kFBPT_kReference >, FBPropertyBase< tType, kFBPT_enum >, FBPropertyBase< tType, kFBPT_object >, and FBPropertyAnimatable.
Referenced by FBPropertyBase< tType, pPT >::GetData().
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virtual |
Get the property datatype pointer.
Reimplemented in FBPropertyAnimatable.
| FBStringList * GetEnumStringList | ( | bool | pCreateIt = false | ) |
String list for enum properties.
| pCreateIt | Create a new list if necessary. |
| double GetMax | ( | ) |
GetMax.
| double GetMin | ( | ) |
GetMin.
| const char * GetName | ( | ) |
Get the property's name.
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inline |
| bool GetPropertyFlag | ( | FBPropertyFlag | pFlag | ) |
GetPropertyFlag.
| pFlag | Flag to test if it is True or False. |
| FBPropertyFlag GetPropertyFlags | ( | ) |
GetPropertyFlags.
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virtual |
Get the property's type.
Reimplemented in FBPropertyListComponentBase, FBPropertyEvent, FBPropertyBase< tType, pPT >, FBPropertyBase< bool, kFBPT_Action >, FBPropertyBase< bool, kFBPT_bool >, FBPropertyBase< const char *, kFBPT_charptr >, FBPropertyBase< double, kFBPT_double >, FBPropertyBase< EAreaLightShapes, kFBPT_enum >, FBPropertyBase< EKeyPropertyBehavior, kFBPT_enum >, FBPropertyBase< ELengthUnitType, kFBPT_enum >, FBPropertyBase< EPathEndCapStyle, kFBPT_enum >, FBPropertyBase< FBColor, kFBPT_ColorRGB >, FBPropertyBase< FBColorAndAlpha, kFBPT_ColorRGBA >, FBPropertyBase< FBComponent *, kFBPT_object >, FBPropertyBase< FBPlug *, kFBPT_object >, FBPropertyBase< FBProperty *, kFBPT_Reference >, FBPropertyBase< FBTime, kFBPT_Time >, FBPropertyBase< FBTimeSpan, kFBPT_TimeSpan >, FBPropertyBase< FBVector2d, kFBPT_Vector2D >, FBPropertyBase< FBVector3d, kFBPT_Vector3D >, FBPropertyBase< float, kFBPT_float >, FBPropertyBase< int, kFBPT_int >, FBPropertyBase< kReference, kFBPT_kReference >, FBPropertyBase< tType, kFBPT_enum >, FBPropertyBase< tType, kFBPT_object >, FBPropertyStringList, FBPropertyBaseAnimatable< tType, pPT >, FBPropertyBaseAnimatable< bool, kFBPT_bool >, FBPropertyBaseAnimatable< double, kFBPT_double >, FBPropertyBaseAnimatable< FBColor, kFBPT_ColorRGB >, FBPropertyBaseAnimatable< FBColorAndAlpha, kFBPT_ColorRGBA >, FBPropertyBaseAnimatable< FBVector3d, kFBPT_Vector3D >, and FBPropertyBaseAnimatable< int, kFBPT_enum >.
| const char * GetPropertyTypeName | ( | ) |
Get the property's type name.
| FBProperty * GetReferencedProperty | ( | ) |
Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
| int GetSubMemberCount | ( | ) | const |
GetSubMemberCount.
| bool HasSomethingLocked | ( | ) | const |
HasSomethingLocked.
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Reimplemented in FBPropertyAnimatable.
| bool IsAnimated | ( | ) | const |
Get the property animated flag status.
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Verify if property is of this type.
Reimplemented in FBPropertyBasicList, and FBPropertyStringList.
| bool IsLocked | ( | ) | const |
IsLocked.
| bool IsMaxClamp | ( | ) |
Indicate if maximum value clamping will be applied on user input value.
| bool IsMemberLocked | ( | int | pIndex | ) | const |
IsMemberLocked.
| pIndex | Index of the sub-member of the property to check. |
| bool IsMinClamp | ( | ) |
Indicate if minimum value clamping will be applied on user input value.
| bool IsObjectList | ( | ) |
Indicate if is an instance of FBPropertyListObject.
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virtual |
Is property read-only?
Reimplemented in FBPropertyBase< tType, pPT >, FBPropertyBase< bool, kFBPT_Action >, FBPropertyBase< bool, kFBPT_bool >, FBPropertyBase< const char *, kFBPT_charptr >, FBPropertyBase< double, kFBPT_double >, FBPropertyBase< EAreaLightShapes, kFBPT_enum >, FBPropertyBase< EKeyPropertyBehavior, kFBPT_enum >, FBPropertyBase< ELengthUnitType, kFBPT_enum >, FBPropertyBase< EPathEndCapStyle, kFBPT_enum >, FBPropertyBase< FBColor, kFBPT_ColorRGB >, FBPropertyBase< FBColorAndAlpha, kFBPT_ColorRGBA >, FBPropertyBase< FBComponent *, kFBPT_object >, FBPropertyBase< FBPlug *, kFBPT_object >, FBPropertyBase< FBProperty *, kFBPT_Reference >, FBPropertyBase< FBTime, kFBPT_Time >, FBPropertyBase< FBTimeSpan, kFBPT_TimeSpan >, FBPropertyBase< FBVector2d, kFBPT_Vector2D >, FBPropertyBase< FBVector3d, kFBPT_Vector3D >, FBPropertyBase< float, kFBPT_float >, FBPropertyBase< int, kFBPT_int >, FBPropertyBase< kReference, kFBPT_kReference >, FBPropertyBase< tType, kFBPT_enum >, and FBPropertyBase< tType, kFBPT_object >.
Referenced by FBPropertyBase< tType, pPT >::IsReadOnly().
| bool IsTemporaryProperty | ( | ) |
Indicate if a property was created on retrieve because it didn't exist.
| void ModifyPropertyFlag | ( | FBPropertyFlag | pFlag, |
| bool | pValue | ||
| ) |
ModifyPropertyFlag.
| pFlag | The flag to switch to True or False. |
| pValue | The value to set about this flag. |
| void NotifyEnumStringListChanged | ( | ) |
Notify system that the enum list was modified.
| bool OriIsAnimated | ( | ) | const |
Get the property original animated flag status (before any modification)
| const char * OriValueAsString | ( | ) |
Get the property original value (before any modification) as string.
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virtual |
Set the value of the property, passing the type as an argument.
| pData | Value to affect property with. |
Reimplemented in FBPropertyBase< tType, pPT >, FBPropertyBase< bool, kFBPT_Action >, FBPropertyBase< bool, kFBPT_bool >, FBPropertyBase< const char *, kFBPT_charptr >, FBPropertyBase< double, kFBPT_double >, FBPropertyBase< EAreaLightShapes, kFBPT_enum >, FBPropertyBase< EKeyPropertyBehavior, kFBPT_enum >, FBPropertyBase< ELengthUnitType, kFBPT_enum >, FBPropertyBase< EPathEndCapStyle, kFBPT_enum >, FBPropertyBase< FBColor, kFBPT_ColorRGB >, FBPropertyBase< FBColorAndAlpha, kFBPT_ColorRGBA >, FBPropertyBase< FBComponent *, kFBPT_object >, FBPropertyBase< FBPlug *, kFBPT_object >, FBPropertyBase< FBProperty *, kFBPT_Reference >, FBPropertyBase< FBTime, kFBPT_Time >, FBPropertyBase< FBTimeSpan, kFBPT_TimeSpan >, FBPropertyBase< FBVector2d, kFBPT_Vector2D >, FBPropertyBase< FBVector3d, kFBPT_Vector3D >, FBPropertyBase< float, kFBPT_float >, FBPropertyBase< int, kFBPT_int >, FBPropertyBase< kReference, kFBPT_kReference >, FBPropertyBase< tType, kFBPT_enum >, FBPropertyBase< tType, kFBPT_object >, and FBPropertyAnimatable.
Referenced by FBPropertyBase< tType, pPT >::SetData(), and FBPropertyBaseEnum< tType >::SetString().
| void SetEnable | ( | bool | pValue | ) |
Set property enable status.
| bool SetInt | ( | int | pInt | ) |
Set the property from an integer.
| pInt | Int to set property from. |
| void SetLocked | ( | bool | pLocked | ) |
SetLocked.
| pLocked | True if the property is to be locked, false if it is to be unlocked. |
| void SetMax | ( | double | pMax, |
| bool | pForceMaxClamp = false |
||
| ) |
SetMax.
| pMax | Maximum value of the property. |
| pForceMaxClamp | Force clamping to maximum value of the property. |
| void SetMemberLocked | ( | int | pIndex, |
| bool | pLocked | ||
| ) |
SetMemberLocked.
| pIndex | Index of the sub-member of the property to lock or unlock. |
| pLocked | True if the sub-member is to be locked, false if it is to be unlocked. |
| void SetMin | ( | double | pMin, |
| bool | pForceMinClamp = false |
||
| ) |
SetMin.
| pMin | Minimum value of the property. |
| pForceMinClamp | Force clamping to minimum value of the property. |
| void SetMinMax | ( | double | pMin, |
| double | pMax, | ||
| bool | pForceMinClamp = false, |
||
| bool | pForceMaxClamp = false |
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| ) |
SetMinMax.
| pMin | Minimum value of the property. |
| pMax | Maximum value of the property. |
| pForceMinClamp | Force clamping to minimum value of the property. |
| pForceMaxClamp | Force clamping to maximum value of the property. |
| void SetName | ( | const char * | pName | ) |
Set the property's name.
| pName | New name for the property. |
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virtual |
Set the property value from a string.
| pString | String to set property value from, with format same as AsString(kFBDataAsStringPersistence) |
Reimplemented in FBPropertyBaseEnum< tType >, FBPropertyBaseEnum< EAreaLightShapes >, FBPropertyBaseEnum< EKeyPropertyBehavior >, FBPropertyBaseEnum< ELengthUnitType >, FBPropertyBaseEnum< EPathEndCapStyle >, FBPropertyStringList, and FBPropertyBaseAnimatableEnum< tType >.
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mName Property unique name.
Definition at line 200 of file fbproperties.h.
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mParent Parent of the property.
Definition at line 202 of file fbproperties.h.