This is the complete list of members for FBShaderLighted, including all inherited members.
| AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| Alpha | FBShaderLighted | |
| Animatable | FBBox | |
| AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | virtual |
| AnimationNodeInGet() | FBBox | virtual |
| AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) (defined in FBBox) | FBBox | virtual |
| AnimationNodeOutGet() (defined in FBBox) | FBBox | virtual |
| AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| Append(FBModel *pModel) | FBShader | virtual |
| BeginChange() | FBPlug | protected |
| ClassGroupName | FBPlug | protectedstatic |
| ClassName() override | FBComponent | virtual |
| CloneShaderParameter(FBShader *pNewShader) | FBShader | virtual |
| Components | FBComponent | |
| ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| Contrast | FBShaderLighted | |
| DestroyShaderModelInfo(FBRenderOptions *pOptions, FBShaderModelInfo *pInfo) | FBShader | virtual |
| DetachDisplayContext(FBRenderOptions *pOptions, FBShaderModelInfo *pInfo) | FBShader | virtual |
| DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| DisconnectAllDst() | FBPlug | protected |
| DisconnectAllSrc() | FBPlug | protected |
| DisconnectDst(FBPlug *pDst) | FBPlug | protected |
| DisconnectDstAt(int pIndex) | FBPlug | protected |
| DisconnectSrc(FBPlug *pSrc) | FBPlug | protected |
| DisconnectSrcAt(int pIndex) | FBPlug | protected |
| eCandidateAccept enum value | FBBox | |
| ECandidateAction enum name | FBBox | |
| eCandidateIntercept enum value | FBBox | |
| eCandidateInterceptAfterEvaluation enum value | FBBox | |
| Enable | FBShader | |
| EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| EndChange() | FBPlug | protected |
| EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
| FBComponent(HIObject pObject) | FBComponent | |
| FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentGetName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBCreate() | FBComponent | virtual |
| FBDelete() override | FBComponent | virtual |
| FBDestroy() | FBComponent | virtual |
| FBShader(const char *pName, HIObject pObject=NULL) | FBShader | |
| FBShaderLighted(const char *pName, HIObject pObject=NULL) | FBShaderLighted | |
| FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | |
| FbxGetObjectSubType() | FBBox | virtual |
| FbxGetObjectType() | FBBox | virtual |
| FbxRetrieve(FBFbxObject *pFbxObject, FBRenderer *pRenderer) | FBShader | virtual |
| FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) (defined in FBBox) | FBBox | virtual |
| FbxStore(FBFbxObject *pFbxObject) | FBShader | virtual |
| FBBox::FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) | FBBox | virtual |
| Folder | FBComponent | |
| GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetDrawInstancedMaximumSize() const | FBShader | |
| GetDst(int pIndex) | FBPlug | protected |
| GetDstCount() | FBPlug | protected |
| GetDstType(int pIndex) | FBPlug | protected |
| GetFullName(void) | FBComponent | |
| GetInConnector(int pIndex) const | FBBox | virtual |
| GetInConnectorCount() const | FBBox | virtual |
| GetInternalClassId() | FBComponent | static |
| GetObjectFlags() | FBComponent | |
| GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
| GetOutConnector(int pIndex) const | FBBox | virtual |
| GetOutConnectorCount() const | FBBox | virtual |
| GetOwned(int pIndex) | FBPlug | protected |
| GetOwnedCount() | FBPlug | protected |
| GetOwner() | FBPlug | protected |
| GetOwnerFileReference(void) | FBComponent | |
| GetOwnerNamespace(void) | FBComponent | |
| GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | protected |
| GetRenderingPassNeededForAlpha(FBAlphaSource pTransparency) | FBShader | protectedstatic |
| GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetShaderCapacity() const | FBShader | |
| GetShaderPassActionCallback() const | FBShader | |
| GetShaderVersion() const | FBShader | |
| GetSrc(int pIndex) | FBPlug | protected |
| GetSrcCount() | FBPlug | protected |
| GetSrcType(int pIndex) | FBPlug | protected |
| GetStatusFlag(FBPlugStatusFlag pStatus) const | FBPlug | protected |
| GetTypeId() override | FBComponent | virtual |
| GetWrapper() | FBWrapperHolder | |
| HardSelect() | FBComponent | |
| HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| HasShaderCapacity(FBShaderCapacity pCapacity) | FBShader | |
| InvalidateShaderVersion() | FBShader | |
| IObject_Declare(override) (defined in FBShader) | FBShader | |
| Is(int pTypeId) override | FBComponent | virtual |
| IsSDKComponent() | FBPlug | protected |
| Live | FBBox | |
| LongName | FBComponent | |
| Luminosity | FBShaderLighted | |
| mAllocated | FBPlug | protected |
| mGlobalTypeInfo | FBPlug | protectedstatic |
| mObject | FBPlug | protected |
| MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | protected |
| MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | protected |
| mSDKComponent | FBPlug | protected |
| Name | FBComponent | |
| NewShaderModelInfo(HKModelRenderInfo pModelRenderInfo, int pSubRegionIndex) | FBShader | virtual |
| Parents | FBComponent | |
| PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | protectedvirtual |
| PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| PropertyAdd(FBProperty *pProperty) | FBComponent | virtual |
| PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
| PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
| PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
| PropertyList | FBComponent | |
| PropertyRemove(FBProperty *pProperty) | FBComponent | |
| RecordMode | FBBox | |
| RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| RenderingPass | FBShader | |
| ReplaceAll(FBModel *pModel) | FBShader | virtual |
| ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | protected |
| ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | protected |
| ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | protected |
| Selected | FBComponent | |
| SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetDrawInstancedMaximumSize(int pMaxSize) | FBShader | |
| SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | virtual |
| SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
| SetOwnerNamespace(FBNamespace *pOwnerNSObj) | FBComponent | |
| SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetShaderCapacity(FBShaderCapacity pCapacity, bool pOn) | FBShader | |
| SetShaderPassActionCallback(FBShaderPassActionCallback pCallback) | FBShader | |
| SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue) | FBPlug | protected |
| SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| ShadeModel(FBRenderOptions *pOptions, FBShaderModelInfo *pInfo, FBRenderingPass pPass) | FBShader | virtual |
| ShadeModelShadow(FBRenderOptions *pRenderOptions, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderBeginRender(FBRenderOptions *pOptions, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderDescription | FBShader | |
| ShaderNeedBeginRender() | FBShader | virtual |
| ShaderPassDrawShadowBegin(FBRenderOptions *pRenderOptions) | FBShader | virtual |
| ShaderPassDrawShadowEnd(FBRenderOptions *pRenderOptions) | FBShader | virtual |
| ShaderPassGeometryBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderPassGeometryEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderPassInstanceBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | virtual |
| ShaderPassInstanceEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | virtual |
| ShaderPassMaterialBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderPassMaterialEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderPassModelDraw(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, FBShaderModelInfo *pInfo) | FBShader | virtual |
| ShaderPassModelsDraw(FBRenderOptions *pRenderOptions, FBRenderingPass pPass, const FBArrayTemplate< FBShaderModelInfo * > &pInfoArray) | FBShader | virtual |
| ShaderPassTypeBegin(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | virtual |
| ShaderPassTypeEnd(FBRenderOptions *pRenderOptions, FBRenderingPass pPass) | FBShader | virtual |
| Specular | FBShaderLighted | |
| SwapSrc(int pIndexA, int pIndexB) | FBPlug | protected |
| Transparency | FBShaderLighted | |
| TypeInfo | FBComponent | static |
| UniqueName | FBBox | |
| UpdateModelShaderInfo(FBRenderOptions *pOptions, FBShaderModelInfo *pInfo) | FBShader | virtual |
| UploadModelViewMatrixArrayForDrawInstanced(const double *pModelViewMatrixArray, int pCount) | FBShader | virtual |
| UseContrast | FBShaderLighted | |
| UseCustomPropertyViewSet() const | FBComponent | inlinevirtual |
| UseLuminosity | FBShaderLighted | |
| UseSpecular | FBShaderLighted | |
| ~FBComponent() | FBComponent | virtual |
| ~FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | virtual |