Open Reality Reference Guide
 
Loading...
Searching...
No Matches
fbconstructionhistory.h
Go to the documentation of this file.
1#ifndef __FBCONSTRUCTIONHISTORY_H__
2#define __FBCONSTRUCTIONHISTORY_H__
3/**************************************************************************
4 Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors.
5 All Rights Reserved.
6
7 The coded instructions, statements, computer programs, and/or related
8 material (collectively the "Data") in these files contain unpublished
9 information proprietary to Autodesk, Inc. and/or its licensors, which is
10 protected by Canada and United States of America federal copyright law
11 and by international treaties.
12
13 The Data may not be disclosed or distributed to third parties, in whole
14 or in part, without the prior written consent of Autodesk, Inc.
15 ("Autodesk").
16
17 THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
18 ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO
19 WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR
20 ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES
21 OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR
22 PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT
23 WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR
24 FREE.
25
26 IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS
27 OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR
28 EXPENSES OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE
29 DAMAGES OR OTHER SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS
30 OF PROFITS, REVENUE OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR
31 DAMAGES OF ANY KIND), HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF
32 LIABILITY, WHETHER DERIVED FROM CONTRACT, TORT (INCLUDING, BUT NOT
33 LIMITED TO, NEGLIGENCE), OR OTHERWISE, ARISING OUT OF OR RELATING TO THE
34 DATA OR ITS USE OR ANY OTHER PERFORMANCE, WHETHER OR NOT AUTODESK HAS
35 BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE.
36
37**************************************************************************/
38
43#include <kaydaradef.h>
44#ifndef FBSDK_DLL
48 #define FBSDK_DLL K_DLLIMPORT
49#endif
50#include <fbsdk/fbcomponent.h>
51#include <fbsdk/fbarray.h>
52#include <fbsdk/fbplug.h>
53#include <fbsdk/fbstring.h>
54
55class KConstructionOperation;
56
57#ifdef FBSDKUseNamespace
58 namespace FBSDKNamespace {
59#endif
60
62// FBConstructionHistory
66FB_DEFINE_COMPONENT( FBSDK_DLL, ConstructionHistory );
67
69
77{
78 friend class FBConstructionHistory;
79public:
80
85
86 const char* GetLanguage();
87 int GetLanguageVersion();
88 const char* GetScript();
89 const char* GetOrigin();
90 int GetCommandId();
91 bool GetExecuteAsLocalOperation();
92
98 void SetLanguage( const char* language );
99
105 void SetLanguageVersion( int version );
106
112 void SetScript( const char* script );
113
119 void SetCommandId( int commandId );
120
126 void SetOrigin( const char* origin );
127
134 void SetExecuteAsLocalOperation( bool bIsLocal );
135
136private:
137 KConstructionOperation* mOperation;
138 bool mExecuteAsLocal;
139};
140
144class FBSDK_DLL FBConstructionOperationArray : public FBArrayTemplate<FBConstructionOperation*>
145{
150
155
156public:
157
161
165};
166
172
177{
178public:
179
183 FBEventConstructionHistoryChange( HKEventBase pEvent );
184
191};
192
197{
199
204
208 FBConstructionHistory& operator=( const FBConstructionHistory& );
209
210public:
211
215
222 void GetDeltaOperations( FBConstructionOperationArray* pOperations, int sinceCommandId = -1);
223
231 int RunOperation ( FBConstructionOperation& operation, FBString& out_errors );
232
239
244
251 void NetDelete ( FBComponent* component, kInt64 key );
252
258 void NetUndo ( kInt64 key );
259
267 void GetScriptOutput ( FBString& script, FBString& errors );
268
269
274
275};
276
277#ifdef FBSDKUseNamespace
278 }
279#endif
280#endif
281
Template class to contain an array of items.
Definition fbarray.h:78
MotionBuilder SDK base class.
Access to global construction history functionality.
FBConstructionHistoryState GetState()
GetState returns the current state of the construction history manager.
void NetDelete(FBComponent *component, kInt64 key)
NetDelete Network delete with support for Network Undo.
void GetScriptOutput(FBString &script, FBString &errors)
GetScriptOutput Returns the output from the scripting engine.
void GetDeltaOperations(FBConstructionOperationArray *pOperations, int sinceCommandId=-1)
GetDeltaOperations Get the list of delta operations in the construction history.
FBConstructionHistory()
Constructor.
static FBConstructionHistory & TheOne()
Get the global construction history.
void NetUndo(kInt64 key)
NetUndo Perform network undo operation.
int RunOperation(FBConstructionOperation &operation, FBString &out_errors)
RunOperation Runs an operation.
FBPropertyEvent OnChange
Event: History changed.
Simple wrapper for construction operation arrays.
FBConstructionOperationArray()
Constructor.
~FBConstructionOperationArray()
Destructor.
FBConstructionOperation is used to represent an operation in the construction history.
FBConstructionOperation()
Constructor.
void SetExecuteAsLocalOperation(bool bIsLocal)
SetExecuteAsLocalOperation Whether to execute this operation as local or remote.
void SetScript(const char *script)
SetScript Set the script content for this operation.
void SetCommandId(int commandId)
SetCommandId Set the operation's Id so that operation transactions can be resolved properly (eg: comm...
void SetLanguage(const char *language)
SetLanguage Set the script language for this operation.
void SetOrigin(const char *origin)
SetOrigin Set operation's original creator.
void SetLanguageVersion(int version)
SetLanguageVersion Set the script language interpreter's version that this operation should be interp...
Event to retrieve the command id of a construction history change.
int GetCommandId()
GetCommandId Returns the index of the command that was executed in the construction history.
FBEventConstructionHistoryChange(HKEventBase pEvent)
Constructor.
Base Event class.
PropertyEvent: Base event class.
Basic string class.
Definition fbstring.h:67
A template class for arrays.
#define FB_DEFINE_ARRAY(DllTag, Type)
Define an array (template) for a component (discard the FB..).
Definition fbarray.h:360
Basic class definitions.
#define __FBClassDeclare(Name, Parent)
For internal use only.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
FBConstructionHistoryState
Construction history manager state.
@ kFBConstructionHistory_Listening
Construction history is currently listening and recording operations.
@ kFBConstructionHistory_Replaying
Construction history is currently replaying an operation.
Definition of the class FBPlug and related enums and utility functions.
#define FB_DEFINE_COMPONENT(DllTag, Type)
Define a component and give it the ability to be a property.
String class.
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
Definition fbtypes.h:68