Files | |
fbactionmanager.h | |
The FBActionManager file contains the necessary declarations to interface with the underlying actions regarding input devices. | |
fbapplication.h | |
this file contain FBApplication class interface | |
fbapplymanagerrule.h | |
Derive new Apply Manager Rules using the FBApplyManagerRule class. | |
fbarray.h | |
A template class for arrays. | |
fbassetmng.h | |
Declaration for the FBAssetMng class. | |
fbaudio.h | |
Audio interface for FBSDK. | |
fbaudiofmt.h | |
Audio formats definition. | |
fbcamera.h | |
fbcameraswitcheraudiomanager.h | |
The FBCameraSwitcherAudioManager file contains the necessary declarations to interact with the Audio Manager of the Camera Switcher. | |
fbcharacter.h | |
Contains definitions for actors, characters, and marker sets In Development. | |
fbcharacterextension.h | |
Character extension interface for FBSDK. | |
fbcharacterface.h | |
Contains definitions for actor faces and character faces In Development. | |
fbcharactermanipulator.h | |
This class allows customization of the character manipulator behavior. | |
fbcharacterpose.h | |
Contains definitions for object poses. | |
fbcharactersolver.h | |
fbcommand.h | |
Declaration for the FBCommand class. | |
fbcomponent.h | |
Basic class definitions. | |
fbconfigfile.h | |
Declaration for the FBConfigFile class. | |
fbconsole.h | |
Generic Console interface. | |
fbconstraint.h | |
Constraint classes. | |
fbconstructionhistory.h | |
Construction History. | |
fbcore.h | |
Contains definitions for devices, boxes and models. | |
fbcycleanalysisnode.h | |
fbcyclecreator.h | |
fbdata.h | |
Animation data types. | |
fbdeck.h | |
Contains abstract deck class to interface with a deck. | |
fbdefines.h | |
The purpose of this file is to hold all of the SDK general-purpose preprocessor definitions. | |
fbevaluateinfo.h | |
fbevaluatemanager.h | |
This file contains evaluate manager interface. | |
fbfbx.h | |
FBX file format interface. | |
fbfbxoptions.h | |
fbfilereference.h | |
FileReference interface for FBSDK. | |
fbfilter.h | |
Derive new filters using the FBFilter class. | |
fbfolder.h | |
Folders interface for FBSDK. | |
fbgeometry.h | |
Base class for Geometry. | |
fbgroup.h | |
Groups interface for FBSDK. | |
fbhud.h | |
HUD (Head Up Display) | |
fbimage.h | |
Image interface for FBSDK. | |
fbio.h | |
Hardware input and output interfaces. | |
fbkeyinggroup.h | |
KeyingGroups interface for FBSDK. | |
fblibrary.h | |
fblight.h | |
fblogger.h | |
fbmanipulator.h | |
Create new manipulators using the FBManipulator class. | |
fbmaterial.h | |
Base class for Material. | |
fbmath.h | |
Contains routines for vector and matrix manipulation. | |
fbmodel.h | |
Base class for Cameras. | |
fbmodelpath3d.h | |
for model path3d class. | |
fbmodulemanager.h | |
The FBModuleManager file contains the necessary declarations to interface with the underlying module manager. | |
fbmotion.h | |
Motion interface for FBSDK. | |
fbmotionblend.h | |
Base class for the motion blend window. | |
fbmotionblendedit.h | |
Base class for motion blend edits. | |
fbmotionfileexportoptions.h | |
fbmotionfileimportoptions.h | |
fbmultilang.h | |
Contains language and localization related functionalities. | |
fbnamespace.h | |
fbnote.h | |
Access to notes. | |
fbobjectpose.h | |
Contains definitions for object poses. | |
fboptical.h | |
Generic optical motion capture device interface. | |
fbplayercontrol.h | |
Transport control and timing management interface. | |
fbplug.h | |
Definition of the class FBPlug and related enums and utility functions. | |
fbpose.h | |
Access to poses. | |
fbprofiler.h | |
fbproperties.h | |
Property classes. | |
fbpython.h | |
fbrenderer.h | |
Rendering engine. | |
fbscene.h | |
Contains information pertaining to the FBScene class, a representation of a scene in the 3D world. | |
fbscriptwrapper.h | |
fbsdk-opengl.h | |
fbsdk.h | |
Base Open Reality SDK include file. | |
fbserialmanager.h | |
The FBSerialManager file contains the necessary declarations to interface with the underlying serial manager. | |
fbshader.h | |
Declaration for the classes FBShaderManager, FBShader, FBPropertyListShader and other subclasses. | |
fbstory.h | |
Story interface for FBSDK. | |
fbstring.h | |
String class. | |
fbsystem.h | |
Basic system interaction. | |
fbtexture.h | |
fbtime.h | |
Time classes. | |
fbtoollayoutmanager.h | |
The FBToolLayoutManager file contains the necessary declarations to interact with Layouts. | |
fbtracker.h | |
Generic camera tracker interface. | |
fbtransportaudiomanager.h | |
The FBTransportAudioManager file contains the necessary declarations to interact with Audio Manager of the Transport Tool. | |
fbtrigger.h | |
Basic classes for trigger tree manipulation. | |
fbtypes.h | |
Types & macros. | |
fbundomanager.h | |
Undo manager. | |
fbunion.h | |
fbuserobject.h | |
fbversion.h | |
fbvideo.h | |
FBVideo and derivative classes. | |
fbvideocodecmanager.h | |
Video codec selector and preference manager. | |
fbvideograbber.h | |
Video grabbing. | |