Open Reality Reference Guide
 
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fbsdk Directory Reference
Directory dependency graph for fbsdk:
fbsdk

Files

 fbactionmanager.h
 The FBActionManager file contains the necessary declarations to interface with the underlying actions regarding input devices.
 
 fbapplication.h
 this file contain FBApplication class interface
 
 fbapplymanagerrule.h
 Derive new Apply Manager Rules using the FBApplyManagerRule class.
 
 fbarray.h
 A template class for arrays.
 
 fbassetmng.h
 Declaration for the FBAssetMng class.
 
 fbaudio.h
 Audio interface for FBSDK.
 
 fbaudiofmt.h
 Audio formats definition.
 
 fbcamera.h
 
 fbcameraswitcheraudiomanager.h
 The FBCameraSwitcherAudioManager file contains the necessary declarations to interact with the Audio Manager of the Camera Switcher.
 
 fbcharacter.h
 Contains definitions for actors, characters, and marker sets In Development.
 
 fbcharacterextension.h
 Character extension interface for FBSDK.
 
 fbcharacterface.h
 Contains definitions for actor faces and character faces In Development.
 
 fbcharactermanipulator.h
 This class allows customization of the character manipulator behavior.
 
 fbcharacterpose.h
 Contains definitions for object poses.
 
 fbcharactersolver.h
 
 fbcommand.h
 Declaration for the FBCommand class.
 
 fbcomponent.h
 Basic class definitions.
 
 fbconfigfile.h
 Declaration for the FBConfigFile class.
 
 fbconsole.h
 Generic Console interface.
 
 fbconstraint.h
 Constraint classes.
 
 fbconstructionhistory.h
 Construction History.
 
 fbcore.h
 Contains definitions for devices, boxes and models.
 
 fbcycleanalysisnode.h
 
 fbcyclecreator.h
 
 fbdata.h
 Animation data types.
 
 fbdeck.h
 Contains abstract deck class to interface with a deck.
 
 fbdefines.h
 The purpose of this file is to hold all of the SDK general-purpose preprocessor definitions.
 
 fbevaluateinfo.h
 
 fbevaluatemanager.h
 This file contains evaluate manager interface.
 
 fbfbx.h
 FBX file format interface.
 
 fbfbxoptions.h
 
 fbfilereference.h
 FileReference interface for FBSDK.
 
 fbfilter.h
 Derive new filters using the FBFilter class.
 
 fbfolder.h
 Folders interface for FBSDK.
 
 fbgeometry.h
 Base class for Geometry.
 
 fbgroup.h
 Groups interface for FBSDK.
 
 fbhud.h
 HUD (Head Up Display)
 
 fbimage.h
 Image interface for FBSDK.
 
 fbio.h
 Hardware input and output interfaces.
 
 fbkeyinggroup.h
 KeyingGroups interface for FBSDK.
 
 fblibrary.h
 
 fblight.h
 
 fblogger.h
 
 fbmanipulator.h
 Create new manipulators using the FBManipulator class.
 
 fbmaterial.h
 Base class for Material.
 
 fbmath.h
 Contains routines for vector and matrix manipulation.
 
 fbmodel.h
 Base class for Cameras.
 
 fbmodelpath3d.h
 for model path3d class.
 
 fbmodulemanager.h
 The FBModuleManager file contains the necessary declarations to interface with the underlying module manager.
 
 fbmotion.h
 Motion interface for FBSDK.
 
 fbmotionblend.h
 Base class for the motion blend window.
 
 fbmotionblendedit.h
 Base class for motion blend edits.
 
 fbmotionfileexportoptions.h
 
 fbmotionfileimportoptions.h
 
 fbmultilang.h
 Contains language and localization related functionalities.
 
 fbnamespace.h
 
 fbnote.h
 Access to notes.
 
 fbobjectpose.h
 Contains definitions for object poses.
 
 fboptical.h
 Generic optical motion capture device interface.
 
 fbplayercontrol.h
 Transport control and timing management interface.
 
 fbplug.h
 Definition of the class FBPlug and related enums and utility functions.
 
 fbpose.h
 Access to poses.
 
 fbprofiler.h
 
 fbproperties.h
 Property classes.
 
 fbpython.h
 
 fbrenderer.h
 Rendering engine.
 
 fbscene.h
 Contains information pertaining to the FBScene class, a representation of a scene in the 3D world.
 
 fbscriptwrapper.h
 
 fbsdk-opengl.h
 
 fbsdk.h
 Base Open Reality SDK include file.
 
 fbserialmanager.h
 The FBSerialManager file contains the necessary declarations to interface with the underlying serial manager.
 
 fbshader.h
 Declaration for the classes FBShaderManager, FBShader, FBPropertyListShader and other subclasses.
 
 fbstory.h
 Story interface for FBSDK.
 
 fbstring.h
 String class.
 
 fbsystem.h
 Basic system interaction.
 
 fbtexture.h
 
 fbtime.h
 Time classes.
 
 fbtoollayoutmanager.h
 The FBToolLayoutManager file contains the necessary declarations to interact with Layouts.
 
 fbtracker.h
 Generic camera tracker interface.
 
 fbtransportaudiomanager.h
 The FBTransportAudioManager file contains the necessary declarations to interact with Audio Manager of the Transport Tool.
 
 fbtrigger.h
 Basic classes for trigger tree manipulation.
 
 fbtypes.h
 Types & macros.
 
 fbundomanager.h
 Undo manager.
 
 fbunion.h
 
 fbuserobject.h
 
 fbversion.h
 
 fbvideo.h
 FBVideo and derivative classes.
 
 fbvideocodecmanager.h
 Video codec selector and preference manager.
 
 fbvideograbber.h
 Video grabbing.