Open Reality Reference Guide
 
Loading...
Searching...
No Matches
fbevaluateinfo.h
1#ifndef __FBEVALUATEINFO_H__
2#define __FBEVALUATEINFO_H__
3/**************************************************************************
4 Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors.
5 All Rights Reserved.
6
7 The coded instructions, statements, computer programs, and/or related
8 material (collectively the "Data") in these files contain unpublished
9 information proprietary to Autodesk, Inc. and/or its licensors, which is
10 protected by Canada and United States of America federal copyright law
11 and by international treaties.
12
13 The Data may not be disclosed or distributed to third parties, in whole
14 or in part, without the prior written consent of Autodesk, Inc.
15 ("Autodesk").
16
17 THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
18 ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO
19 WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR
20 ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES
21 OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR
22 PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT
23 WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR
24 FREE.
25
26 IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS
27 OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR
28 EXPENSES OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE
29 DAMAGES OR OTHER SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS
30 OF PROFITS, REVENUE OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR
31 DAMAGES OF ANY KIND), HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF
32 LIABILITY, WHETHER DERIVED FROM CONTRACT, TORT (INCLUDING, BUT NOT
33 LIMITED TO, NEGLIGENCE), OR OTHERWISE, ARISING OUT OF OR RELATING TO THE
34 DATA OR ITS USE OR ANY OTHER PERFORMANCE, WHETHER OR NOT AUTODESK HAS
35 BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE.
36
37**************************************************************************/
38
43#include <kaydaradef.h>
44#ifndef FBSDK_DLL
48 #define FBSDK_DLL K_DLLIMPORT
49#endif
50
51#include <fbsdk/fbtime.h>
52
53// somebody at SGI defined this in their include files
54// until we find which one, we remove it
55#undef Status
56
57#ifdef FBSDKUseNamespace
58 namespace FBSDKNamespace {
59#endif
60
63
65// FBEvaluateInfo
68
79{
80public:
85
90
94 bool IsStop();
95
100
105
110
116 int GetBufferID(FBBox* pBufferOwner);
117
122
126 int GetRecursionLevel(FBBox* pConstraint);
127
131 void Goto( FBTime pTime );
132};
133
139FBSDK_DLL FBEvaluateInfo* FBGetDisplayInfo();
140
146FBSDK_DLL FBEvaluateInfo* FBGetUpdateInfo();
147
149typedef void (*kBackgroundEvaluationCallback)(const FBAnimationNode* pDst, const FBAnimationNode* pSrc, void* pCustomData);
150
151#ifdef FBSDKUseNamespace
152 }
153#endif
154#endif
A box is a fundamental building block in the application architecture.
Definition fbcore.h:218
AnimationNodeNotify evaluation information.
int GetBufferID(FBBox *pBufferOwner)
User in case of constraints that can be called from multiple thread should implement multi buffering ...
FBTime & GetSystemTime()
Return system time.
bool IsStop()
Is local time stopped? (ie: no animation).
FBTime & GetLocalTime()
Return local (scene) time.
int GetRecursionLevel(FBBox *pConstraint)
Return recursion level for given pConstraint.
void Goto(FBTime pTime)
Change local time.
int GetEvaluationID()
Return the wanted timer sync count (internal or external).
int GetSyncCount()
Return the wanted timer sync count (internal or external).
int GetDeviceID()
Return the ID of the device requesting the evaluation.
FBEvaluateInfo * GetSourceEvaluateInfo()
Return the source EvaluationInfo for background evaluation.
Time data structure.
Definition fbtime.h:88
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
Time classes.
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
Definition fbtypes.h:62