1#ifndef __FBMODULEMANAGER_H__
2#define __FBMODULEMANAGER_H__
19#include <kaydaradef.h>
24#define FBSDK_DLL K_DLLIMPORT
29#ifdef FBSDKUseNamespace
30namespace FBSDKNamespace {
91#ifdef FBSDKUseNamespace
MotionBuilder SDK base class.
const char * GetModuleVersion(const char *pModuleName) const
Returns the module version associated with the provided loaded module name.
static FBModuleManager & TheOne()
Returns the only instance of FBModuleManager.
const char * GetModuleModFilePath(const char *pModuleName) const
Returns the *.mod file path containing the definition of the provided loaded module name.
const char * GetModulePath(const char *pModuleName) const
Returns the module path associated with the provided loaded module name.
FBModuleManager()
Constructor.
FBStringList GetModuleSearchPaths() const
Returns the module search paths where *.mod files can be parsed.
FBStringList GetLoadedModuleNames() const
Returns the loaded module names found in the *.mod files parsed.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
#define FBClassDeclare(Name, Parent)
Class declaration.
#define FB_DEFINE_COMPONENT(DllTag, Type)
Define a component and give it the ability to be a property.
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.