1#ifndef __FBMULTILANG_H__
2#define __FBMULTILANG_H__
43#include <kaydaradef.h>
51 #define FBSDK_DLL K_DLLIMPORT
54#ifdef FBSDKUseNamespace
55 namespace FBSDKNamespace {
277#ifdef FBSDKUseNamespace
FBMultiLangManager()
Constructor.
const char * GetCurrentLanguage() const
Obtain the current language.
FBStringList Languages
List of available languages.
~FBMultiLangManager()
Destructor.
bool SetCurrentLanguage(const char *pLanguage)
Set the current language.
Connections Basic Open Reality SDK Element.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
K_DLLIMPORT const char * FBGetMultiLangText(FBPlug *pContext, const char *pKey, bool pFlagReturnKey=false)
Name lookup in the context of an object.
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.