Open Reality Reference Guide
 
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fbuiutil.h
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1#ifndef __FBUIUTIL_H__
2#define __FBUIUTIL_H__
3/**************************************************************************
4 Copyright (c) 1994 - 2009 Autodesk, Inc. and/or its licensors.
5 All Rights Reserved.
6
7 The coded instructions, statements, computer programs, and/or related
8 material (collectively the "Data") in these files contain unpublished
9 information proprietary to Autodesk, Inc. and/or its licensors, which is
10 protected by Canada and United States of America federal copyright law
11 and by international treaties.
12
13 The Data may not be disclosed or distributed to third parties, in whole
14 or in part, without the prior written consent of Autodesk, Inc.
15 ("Autodesk").
16
17 THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
18 ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO
19 WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR
20 ARISING BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES
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22 PURPOSE OR USE. WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT
23 WARRANT THAT THE OPERATION OF THE DATA WILL BE UNINTERRUPTED OR ERROR
24 FREE.
25
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37**************************************************************************/
38
43#include <kaydaradef.h>
44#ifndef FBSDK_DLL
48 #define FBSDK_DLL K_DLLIMPORT
49#endif
50
52class QMainWindow;
53
54#ifdef FBSDKUseNamespace
55 namespace FBSDKNamespace {
56#endif
57
59// FBPropertyInspector
62
69public:
72
76};
77
103
120FBSDK_DLL void* FBGetNativeWindowHandle( QWidget* pWidget );
121
122#ifdef FBSDKUseNamespace
123 }
124#endif
125#endif
Property inspector class.
Definition fbuiutil.h:67
FBPropertyComponent Component
Property: Component to inspect.
Definition fbuiutil.h:73
FBPropertyInspector()
Constructor.
FBStringList * Events
List: Events associated.
Definition fbuiutil.h:75
FBStringList * Components
List: Child components.
Definition fbuiutil.h:74
Base spreadsheet class.
String list.
Definition fbstring.h:208
#define __FBClassDeclare(Name, Parent)
For internal use only.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
Contains the user interface components for the SDK.
class K_DLLIMPORT FBPropertyBaseComponent< FBComponent * > FBPropertyComponent
Property: FBPropertyBaseComponent(FBComponent*)
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
Definition fbtypes.h:68
K_DLLIMPORT QMainWindow * FBGetMainWindow()
Return the MotionBuilder main window.
K_DLLIMPORT void * FBGetNativeWindowHandle(QWidget *pWidget)
Return a platform-specific native window handle for the specified widget.