Tree list view. More...
#include <pyfbsdk_generated.h>

Public Member Functions | |
| FBTree () | |
| Constructor. | |
| Clear () | |
| Clear the tree (remove all nodes). | |
| FBTreeNode | GetRoot () |
| Get the root node. | |
| FBTreeNode | InsertLast (FBTreeNode pNode, str pName) |
| Insert node at the end. | |
Public Member Functions inherited from FBVisualComponent | |
| FBVisualComponent () | |
| Constructor. | |
| bool | AddChild (FBVisualComponent pChild, int pId=0) |
| Add a child component. | |
| FBVisualComponent | GetChild (int pId=0) |
| Get a child component. | |
| QWidget | GetQWidgetAddress () |
| Get internal QWidget. | |
| bool | IsView () |
| Is component a view? | |
| Refresh (bool pNow=False) | |
| Refresh component. | |
| ViewExpose () | |
| Exposed view callback function. | |
| ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
| Input callback function. | |
Public Member Functions inherited from FBComponent | |
| FBComponent () | |
| Constructor. | |
| str | ClassName () |
| Get the class name. | |
| DisableObjectFlags (FBObjectFlag pFlags) | |
| Disable a specific Object Flags. | |
| EnableObjectFlags (FBObjectFlag pFlags) | |
| Enable a specific Object Flags. | |
| bool | FBCreate () |
| Open Reality Creation function. | |
| FBDelete () | |
| Open Reality deletion function. | |
| FBDestroy () | |
| Open Reality destruction function. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. | |
| HardSelect () | |
| HardSelect. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. | |
| int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. | |
| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
| Get list of properties which have been modified since last loading. | |
| PropertyRemove (FBProperty pProperty) | |
| Remove a Property from the component's Property manager. | |
| SetObjectFlags (FBObjectFlag pFlags) | |
| SetObjectFlags. | |
| SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
| Enable/Disable a specific Object Status. | |
Public Attributes | |
| bool | AllowCollapse |
| Read Write Property: When OnCollapsing occurs, set this to true to allow collapse. | |
| bool | AllowExpansion |
| Read Write Property: When OnExpanding occurs, set this to true to allow expansion. | |
| bool | AutoExpandOnDblClick |
| Read Write Property: Allow automatic expand on double click, default is false. | |
| bool | AutoExpandOnDragOver |
| Read Write Property: Allow automatic expand on drag over, default is false. | |
| bool | AutoScroll |
| Read Write Property: If AutoScroll property is True then the tree window will be automatically scrolled when the user drags item(s) over the boundaries of the tree. | |
| bool | AutoScrollOnExpand |
| Read Write Property: Allow automatic scroll on expand, default is true. | |
| bool | CheckBoxes |
| Read Write Property: Draw check boxe for each node. | |
| bool | DeselectOnCollapse |
| Read Write Property: Tells whether node are deselected if parent node is collapsed. | |
| bool | EditNodeOn2Select |
| Read Write Property: Set to true, to allow automatic node editing on second select. | |
| bool | HighlightOnRightClick |
| Read Write Property: Hightlight node on right click. | |
| int | Indent |
| Read Write Property: Use Indent to determine how far child nodes are indented from their parent nodes when the parent is expanded. | |
| int | ItemHeight |
| Read Write Property: Height of an item. | |
| bool | MultiDrag |
| Read Write Property: Tells whether multiple drag/drop is allowed or not. | |
| bool | MultiSelect |
| Read Write Property: Tells whether multiple selection is allowed or not. | |
| bool | NoSelectOnDrag |
| Read Write Property: Tells whether node are selected if drag is start and node is not already selected. | |
| bool | NoSelectOnRightClick |
| Read Write Property: Tells whether node are selected if right click on node. | |
| FBEvent | OnChange |
| Event: Change of the selection. | |
| FBEvent | OnClick |
| Event: Click on a node of the tree. Use OnSelect. | |
| FBEvent | OnClickCheck |
| Event: Click on a node checkbox of the tree. | |
| FBEvent | OnCollapsed |
| Event: Click on the "-" sign before a non-leaf node. | |
| FBEvent | OnCollapsing |
| Event: Fired before the node collapse. To refuse collapsing, set AllowCollapse to false. | |
| FBEvent | OnDblClick |
| Event: Double-Click on a node of the tree. Use FBEventTreeSelect to cast event. | |
| FBEvent | OnDragAndDrop |
| Event: Drag and drop of an element. | |
| FBEvent | OnExpanded |
| Event: Click on the "+" sign before a non-leaf node | |
| FBEvent | OnExpanding |
| Event: Is fired before the node expand. To refuse expanding set AllowExpansion to false. | |
| FBEvent | OnSelect |
| Event: A node was selected. Use FBEventTreeSelect to cast event. | |
| int | SelectedCount |
| Read Only Property: Count of selected items. | |
| FBListTreeNode | SelectedNodes |
| Read Only Property: List of selected nodes. | |
| bool | SelectionActive |
| Read Write Property: Tells whether selection is allowed or not. | |
| bool | ShowLines |
| Read Write Property: On node selection, will draw entire line selected | |
| int | TreeHeight |
| Read Only Property: Height of the tree. | |
| int | TreeWidth |
| Read Only Property: Width of the tree. | |
| int | VisibleItemCount |
| Read Only Property: Count of visible items. | |
Public Attributes inherited from FBVisualComponent | |
| str | Caption |
| Property: Widget caption. | |
| bool | Enabled |
| Read Write Property: Is visual enabled? | |
| int | Height |
| Read Write Property: Height. | |
| str | Hint |
| Read Write Property: Hint to show. | |
| int | Left |
| Read Write Property: Left coordinate. | |
| bool | ReadOnly |
| Read Write Property: Is visual component read only? | |
| int | Top |
| Read Write Property: Top coordinate. | |
| bool | Visible |
| Read Write Property: Is visual component visible? | |
| int | Width |
| Read Write Property: Width. | |
Public Attributes inherited from FBComponent | |
| FBListComponent | Components |
| List: List of components. | |
| str | LongName |
| Read Write Property: Name and namespace for object. | |
| str | Name |
| Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
| FBListComponent | Parents |
| List: Parents. | |
| FBManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| bool | Selected |
| Read Write Property: Selected property. | |
| int | TypeInfo |
| Contains the Type information of the object. | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
| FBTree | ( | ) |
Constructor.
| Clear | ( | ) |
Clear the tree (remove all nodes).
| FBTreeNode GetRoot | ( | ) |
Get the root node.
| FBTreeNode InsertLast | ( | FBTreeNode | pNode, |
| str | pName | ||
| ) |
Insert node at the end.
| pNode | Node under which the new node will appear. |
| pName | Text to display for this node. |
| bool AllowCollapse |
Read Write Property: When OnCollapsing occurs, set this to true to allow collapse.
| bool AllowExpansion |
Read Write Property: When OnExpanding occurs, set this to true to allow expansion.
| bool AutoExpandOnDblClick |
Read Write Property: Allow automatic expand on double click, default is false.
| bool AutoExpandOnDragOver |
Read Write Property: Allow automatic expand on drag over, default is false.
| bool AutoScroll |
Read Write Property: If AutoScroll property is True then the tree window will be automatically scrolled when the user drags item(s) over the boundaries of the tree.
| bool AutoScrollOnExpand |
Read Write Property: Allow automatic scroll on expand, default is true.
| bool CheckBoxes |
Read Write Property: Draw check boxe for each node.
| bool DeselectOnCollapse |
Read Write Property: Tells whether node are deselected if parent node is collapsed.
| bool EditNodeOn2Select |
Read Write Property: Set to true, to allow automatic node editing on second select.
| bool HighlightOnRightClick |
Read Write Property: Hightlight node on right click.
| int Indent |
Read Write Property: Use Indent to determine how far child nodes are indented from their parent nodes when the parent is expanded.
| int ItemHeight |
Read Write Property: Height of an item.
| bool MultiDrag |
Read Write Property: Tells whether multiple drag/drop is allowed or not.
| bool MultiSelect |
Read Write Property: Tells whether multiple selection is allowed or not.
| bool NoSelectOnDrag |
Read Write Property: Tells whether node are selected if drag is start and node is not already selected.
| bool NoSelectOnRightClick |
Read Write Property: Tells whether node are selected if right click on node.
| FBEvent OnChange |
Event: Change of the selection.
| FBEvent OnClick |
Event: Click on a node of the tree. Use OnSelect.
| FBEvent OnClickCheck |
Event: Click on a node checkbox of the tree.
| FBEvent OnCollapsed |
Event: Click on the "-" sign before a non-leaf node.
| FBEvent OnCollapsing |
Event: Fired before the node collapse. To refuse collapsing, set AllowCollapse to false.
| FBEvent OnDblClick |
Event: Double-Click on a node of the tree. Use FBEventTreeSelect to cast event.
| FBEvent OnDragAndDrop |
Event: Drag and drop of an element.
| FBEvent OnExpanded |
Event: Click on the "+" sign before a non-leaf node
| FBEvent OnExpanding |
Event: Is fired before the node expand. To refuse expanding set AllowExpansion to false.
| FBEvent OnSelect |
Event: A node was selected. Use FBEventTreeSelect to cast event.
| int SelectedCount |
Read Only Property: Count of selected items.
| FBListTreeNode SelectedNodes |
Read Only Property: List of selected nodes.
| bool SelectionActive |
Read Write Property: Tells whether selection is allowed or not.
| bool ShowLines |
Read Write Property: On node selection, will draw entire line selected
| int TreeHeight |
Read Only Property: Height of the tree.
| int TreeWidth |
Read Only Property: Width of the tree.
| int VisibleItemCount |
Read Only Property: Count of visible items.