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FBPropertyAnimatableInt Class Reference

#include <pyfbsdk.h>

Inheritance diagram for FBPropertyAnimatableInt:

Public Attributes

int Data
 
- Public Attributes inherited from FBPropertyAnimatable
object Data
 Read Write Property: The property data value. Type of this depends on the subclass of FBPropertyAnimatable (ex: in a FBPropertyAnimatableInt, Data is of type int).
 
- Public Attributes inherited from FBProperty
str Name
 Read Property: The property's name.
 
object Data
 Read Write Property: The property data value. Type of this depends on the subclass of FBProperty (ex: in a FBPropertyInt, Data is of type int).
 
- Public Attributes inherited from FBPlug
str ClassGroupName
 ClassGroupName of the object.

 
int TypeInfo
 TypeInfo.

 

Additional Inherited Members

- Public Member Functions inherited from FBPropertyAnimatable
FBAnimationNode GetAnimationNode ()
 Get the animation node for the property.
 
 FBPropertyAnimatable ()
 Constructor.
 
bool AllowsMuting ()
 AllowsMuting.
 
FBBox GetBox ()
 Get the owner box.
 
FBColor GetColor (int pIndex)
 Get the color of a particular FCurve of the property.
 
str GetDataTypeName ()
 Get the property datatype name.
 
bool HasSomethingMuted ()
 HasSomethingMuted.
 
bool IsAnimated ()
 Is the property animated.
 
bool IsFocused ()
 Is the property focused (keyable).
 
bool IsFocusedChild (int pIndex)
 Get the focus (keyable) state of child component.
 
bool IsMemberMuted (int pIndex)
 IsMemberMuted.
 
bool IsMuted ()
 IsMuted.
 
 Key ()
 Key the property.
 
 KeyAt (FBTime pTime)
 Key the property at time (t).
 
 KeyRemoveAt (FBTime pTime)
 Remove the key at time (t).
 
bool ResetColor (int pIndex)
 Revert the FCurves to their default color.
 
 SetAnimated (bool pState, bool pCheckLocked=False)
 Set the animation state of the property.
 
bool SetColor (FBColor pColor, int pIndex)
 Set the color of the FCurves for the property.
 
 SetFocus (bool pState)
 Set the property's focus (keyable) state.
 
bool SetFocusChild (int pIndex, bool pState)
 Set the focus (keyable) state of child component.
 
 SetMemberMuted (int pIndex, bool pMuted)
 SetMemberMuted.
 
 SetMuted (bool pMuted)
 SetMuted.
 
- Public Member Functions inherited from FBProperty
 FBProperty ()
 Constructor.
 
bool AllowsLocking ()
 AllowsLocking.
 
str AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI)
 Get the property value as a string.
 
str EnumList (int pIndex)
 Return the string of an enum value.
 
FBStringList GetEnumStringList (bool pCreateIt=False)
 String list for enum properties.
 
float GetMax ()
 GetMax.
 
float GetMin ()
 GetMin.
 
str GetName ()
 Get the property's name.
 
bool GetPropertyFlag (FBFlag pFlag)
 GetPropertyFlag.
 
FBFlag GetPropertyFlags ()
 GetPropertyFlags.
 
FBType GetPropertyType ()
 Get the property's type.
 
str GetPropertyTypeName ()
 Get the property's type name.
 
FBProperty GetReferencedProperty ()
 Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
 
int GetSubMemberCount ()
 GetSubMemberCount.
 
bool HasSomethingLocked ()
 HasSomethingLocked.
 
bool IsAnimatable ()
 
bool IsInternal ()
 
bool IsList ()
 Verify if property is of this type.
 
bool IsLocked ()
 IsLocked.
 
bool IsMaxClamp ()
 Indicate if maximum value clamping will be applied on user input value.
 
bool IsMemberLocked (int pIndex)
 IsMemberLocked.
 
bool IsMinClamp ()
 Indicate if minimum value clamping will be applied on user input value.
 
bool IsObjectList ()
 Indicate if is an instance of FBPropertyListObject.
 
bool IsReadOnly ()
 Is property read-only?
 
bool IsReferenceProperty ()
 
bool IsTextureConnectableProperty ()
 
bool IsUserProperty ()
 
 ModifyPropertyFlag (FBFlag pFlag, bool pValue)
 ModifyPropertyFlag.
 
 NotifyEnumStringListChanged ()
 Notify system that the enum list was modified.
 
str OriValueAsString ()
 Get the property original value (before any modification) as string.
 
 SetLocked (bool pLocked)
 SetLocked.
 
 SetMax (float pMax, bool pForceMaxClamp=False)
 SetMax.
 
 SetMemberLocked (int pIndex, bool pLocked)
 SetMemberLocked.
 
 SetMin (float pMin, bool pForceMinClamp=False)
 SetMin.
 
 SetName (str pName)
 Set the property's name.
 
bool SetString (str pString)
 Set the property value from a string.
 

Member Data Documentation

◆ Data

int Data