Relief Pattern (Bump) for Appearance Assets

For an appearance asset, specify an image that will be used to create texture on the surface of a material.

Use the appearance asset to define how a material renders in an image or a view. For instructions, see Edit an Asset.

To apply the Relief Pattern (Bump) properties to the appearance asset, select its check box.

Image

Bump defines larger-scale features than you can achieve with Roughness, like dents, cracks, and grooves. Apply an image where those features are defined, with white corresponding to peaks and black to valleys.

To select an image, click the image name. Navigate to the desired image file, select it, and click Open.

To change settings for the image, click the image, or click Edit Image from the drop-down menu. In the Texture Editor, you can change the sample size, position, rotation, and more.