1#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.11-windows/ufe/include/attributesNotification.h"
2#ifndef _ufeAttributesNotification
3#define _ufeAttributesNotification
59 using AttributeChanged::AttributeChanged;
71 using AttributeChanged::AttributeChanged;
83 using AttributeChanged::AttributeChanged;
96 using AttributeChanged::AttributeChanged;
127 const std::set<std::string>&
keys()
const;
Attribute added notification.
Base class for all attribute changed notifications.
AttributeChanged(const AttributeChanged &)=default
Default copy constructor.
const Path & path() const
AttributeChanged(const Path &path, const std::string &name)
~AttributeChanged() override
Destructor.
const std::string & name() const
Attribute connection changed notification.
Attribute removed notification.
Attribute value changed notification.
Base class for all notifications.
Identify an object or 3D path in the scene.
std::string string(const Path &path)
Path path(const std::string &pathString)