1#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.11-windows/ufe/include/object3dNotification.h"
2#ifndef _ufeObject3dNotification
3#define _ufeObject3dNotification
Base class for all notifications.
Identify an object or 3D path in the scene.
Visibility changed notification.
VisibilityChanged(const VisibilityChanged &)=default
Default copy constructor.
VisibilityChanged(const Path &path)
const Path & path() const
~VisibilityChanged() override
Destructor.
Path path(const std::string &pathString)