1
2
3
4
5
6
7
8
9
10
11
12from pyfbsdk import *
13
14
15shotName= "My Camera"
16lCam = FBCamera (shotName)
17lCam.Visible = True
18lCam.Show = True
19lNull = FBModelNull (shotName + "_INT")
20lCam.Interest = lNull
21
22
24
25
27for cam in cameras:
28 if cam.Name == shotName:
29 clipStart =
FBTime(0,0,0,0)
30
31 lClip = FBStoryClip (cam, lTrackContainer, clipStart)
Story Management class.
Definition: pyfbsdk_generated.h:17689
Story Track class.
Definition: pyfbsdk_generated.h:18315
Provides access to the underlying system, and the MotionBuilder scene.
Definition: pyfbsdk_generated.h:18771
Time data structure.
Definition: pyfbsdk_generated.h:19596