This is the complete list of members for FBGeometry, including all inherited members.
BinormalMappingMode | FBGeometry | |
BinormalReferenceMode | FBGeometry | |
ClassGroupName | FBPlug | |
ClassName() | FBComponent | |
Components | FBComponent | |
DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
FBComponent() | FBComponent | |
FBCreate() | FBComponent | |
FBDelete() | FBComponent | |
FBDestroy() | FBComponent | |
GeometryBegin() | FBGeometry | |
GeometryEnd() | FBGeometry | |
GetBinormalsDirectArray(int pOutArrayCount) | FBGeometry | |
GetBinormalsIndexArray(int pOutArrayCount) | FBGeometry | |
GetMaterialIndexArray(int pOutArrayCount) | FBGeometry | |
GetNormalsDirectArray(int pOutArrayCount) | FBGeometry | |
GetNormalsIndexArray(int pOutArrayCount) | FBGeometry | |
GetObjectFlags() | FBComponent | |
GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
GetOwnerFileReference(p0) | FBComponent | |
GetPositionsArray(int pOutArrayCount) | FBGeometry | |
GetTangentsDirectArray(int pOutArrayCount) | FBGeometry | |
GetTangentsIndexArray(int pOutArrayCount) | FBGeometry | |
GetUVSetDirectArray(int pOutArrayCount, str pUVSetName=None) | FBGeometry | |
GetUVSetIndexArray(int pOutArrayCount, str pUVSetName=None) | FBGeometry | |
GetUVSetMappingMode(str pUVSetName=None) | FBGeometry | |
GetUVSetReferenceMode(str pUVSetName=None) | FBGeometry | |
GetUVSets() | FBGeometry | |
GetVertexColorsDirectArray(int pOutArrayCount) | FBGeometry | |
GetVertexColorsIndexArray(int pOutArrayCount) | FBGeometry | |
HardSelect() | FBComponent | |
HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
Is(int pTypeId) | FBComponent | |
LongName | FBComponent | |
MaterialMappingMode | FBGeometry | |
Name | FBComponent | |
NormalMappingMode | FBGeometry | |
NormalReferenceMode | FBGeometry | |
Parents | FBComponent | |
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) | FBComponent | |
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) | FBComponent | |
PropertyAdd(FBProperty pProperty) | FBComponent | |
PropertyAddReferenceProperty(FBProperty pReferenceProperty) | FBComponent | |
PropertyCreate(str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) | FBComponent | |
PropertyGetModifiedList(FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
PropertyList | FBComponent | |
PropertyRemove(FBProperty pProperty) | FBComponent | |
Selected | FBComponent | |
SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
ShapeAdd(str pName) | FBGeometry | |
ShapeClearAll() | FBGeometry | |
ShapeGetCount() | FBGeometry | |
ShapeGetName(int pShapeIdx) | FBGeometry | |
ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=False) | FBGeometry | |
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff) | FBGeometry | |
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff, FBNormal pNormalDiff) | FBGeometry | |
TangentMappingMode | FBGeometry | |
TangentReferenceMode | FBGeometry | |
TypeInfo | FBComponent | |
VertexAdd(FBVertex pVertex) | FBGeometry | |
VertexAdd(FBVertex pVertex, FBNormal pNormal) | FBGeometry | |
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV) | FBGeometry | |
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV, FBColorF pVertexColor) | FBGeometry | |
VertexAdd(float px, float py, float pz) | FBGeometry | |
VertexAdd(float px, float py, float pz, float nx, float ny, float nz) | FBGeometry | |
VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv) | FBGeometry | |
VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv, float pRed, float pGreen, float pBlue, float pAlpha) | FBGeometry | |
VertexArrayClear() | FBGeometry | |
VertexArrayInit(int pVertexcount, bool pUniqueMaterial, unsigned int pFBGeometryArrayIDs=0) | FBGeometry | |
VertexClear() | FBGeometry | |
VertexColorGet(int pIndex=-1) | FBGeometry | |
VertexColorMappingMode | FBGeometry | |
VertexColorReferenceMode | FBGeometry | |
VertexColorSet(FBColorF pColor, int pIndex=-1) | FBGeometry | |
VertexColorSet(float pRed, float pGreen, float pBlue, float pAlpha, int pIndex=-1) | FBGeometry | |
VertexCount() | FBGeometry | |
VertexGet(int pIndex) | FBGeometry | |
VertexGetSelected(int pIndex) | FBGeometry | |
VertexGetTransformable(int pIndex) | FBGeometry | |
VertexGetVisible(int pIndex) | FBGeometry | |
VertexInit(int pSize, bool pResize, bool pInitUV=True, bool pInitVertexColor=False) | FBGeometry | |
VertexNormalGet(int pIndex=-1) | FBGeometry | |
VertexNormalSet(FBNormal pVertex, int pIndex=-1) | FBGeometry | |
VertexNormalSet(float px, float py, float pz, int pIndex=-1) | FBGeometry | |
VertexSet(FBVertex pVertex, int pIndex=-1) | FBGeometry | |
VertexSet(float px, float py, float pz, int pIndex=-1) | FBGeometry | |
VertexSetSelected(int pIndex, bool pState) | FBGeometry | |
VertexSetVisible(int pIndex, bool pState) | FBGeometry | |
VertexUVGet(int pIndex=-1) | FBGeometry | |
VertexUVSet(FBUV pUV, int pIndex=-1) | FBGeometry | |
VertexUVSet(float pU, float pV, int pIndex=-1) | FBGeometry |