b>Property: Action Action property to trigger function. More...
#include <pyfbsdk_generated.h>

Public Member Functions | |
| FBProperty () | |
| Constructor. | |
| bool | AllowsLocking () |
| AllowsLocking. | |
| str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string. | |
| str | EnumList (int pIndex) |
| Return the string of an enum value. | |
| FBStringList | GetEnumStringList (bool pCreateIt=False) |
| String list for enum properties. | |
| float | GetMax () |
| GetMax. | |
| float | GetMin () |
| GetMin. | |
| str | GetName () |
| Get the property's name. | |
| bool | GetPropertyFlag (FBFlag pFlag) |
| GetPropertyFlag. | |
| FBFlag | GetPropertyFlags () |
| GetPropertyFlags. | |
| FBType | GetPropertyType () |
| Get the property's type. | |
| str | GetPropertyTypeName () |
| Get the property's type name. | |
| FBProperty | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). | |
| int | GetSubMemberCount () |
| GetSubMemberCount. | |
| bool | HasSomethingLocked () |
| HasSomethingLocked. | |
| bool | IsAnimatable () |
| bool | IsInternal () |
| bool | IsList () |
| Verify if property is of this type. | |
| bool | IsLocked () |
| IsLocked. | |
| bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value. | |
| bool | IsMemberLocked (int pIndex) |
| IsMemberLocked. | |
| bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value. | |
| bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject. | |
| bool | IsReadOnly () |
| Is property read-only? | |
| bool | IsReferenceProperty () |
| bool | IsTextureConnectableProperty () |
| bool | IsUserProperty () |
| ModifyPropertyFlag (FBFlag pFlag, bool pValue) | |
| ModifyPropertyFlag. | |
| NotifyEnumStringListChanged () | |
| Notify system that the enum list was modified. | |
| str | OriValueAsString () |
| Get the property original value (before any modification) as string. | |
| SetLocked (bool pLocked) | |
| SetLocked. | |
| SetMax (float pMax, bool pForceMaxClamp=False) | |
| SetMax. | |
| SetMemberLocked (int pIndex, bool pLocked) | |
| SetMemberLocked. | |
| SetMin (float pMin, bool pForceMinClamp=False) | |
| SetMin. | |
| SetName (str pName) | |
| Set the property's name. | |
| bool | SetString (str pString) |
| Set the property value from a string. | |
Additional Inherited Members | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
b>Property: Action Action property to trigger function.
| FBProperty | ( | ) |
Constructor.
| bool AllowsLocking | ( | ) |
AllowsLocking.
| str AsString | ( | FBDataAsStringFlag | pFlag = kFBDataAsStringUI | ) |
Get the property value as a string.
| pFlag | Indicates the returned string to be used for UI or storage. It defaults to kFBDataAsStringUI. |
Return the string of an enum value.
| pIndex | Enum value to get string for. |
| FBStringList GetEnumStringList | ( | bool | pCreateIt = False | ) |
String list for enum properties.
| pCreateIt | Create a new list if necessary. |
| float GetMax | ( | ) |
GetMax.
| float GetMin | ( | ) |
GetMin.
| str GetName | ( | ) |
Get the property's name.
| bool GetPropertyFlag | ( | FBFlag | pFlag | ) |
GetPropertyFlag.
| pFlag | Flag to test if it is True or False. |
| FBFlag GetPropertyFlags | ( | ) |
GetPropertyFlags.
| FBType GetPropertyType | ( | ) |
Get the property's type.
| str GetPropertyTypeName | ( | ) |
Get the property's type name.
| FBProperty GetReferencedProperty | ( | ) |
Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
| int GetSubMemberCount | ( | ) |
GetSubMemberCount.
| bool HasSomethingLocked | ( | ) |
HasSomethingLocked.
| bool IsAnimatable | ( | ) |
| bool IsInternal | ( | ) |
| bool IsList | ( | ) |
Verify if property is of this type.
| bool IsLocked | ( | ) |
IsLocked.
| bool IsMaxClamp | ( | ) |
Indicate if maximum value clamping will be applied on user input value.
IsMemberLocked.
| pIndex | Index of the sub-member of the property to check. |
| bool IsMinClamp | ( | ) |
Indicate if minimum value clamping will be applied on user input value.
| bool IsObjectList | ( | ) |
Indicate if is an instance of FBPropertyListObject.
| bool IsReadOnly | ( | ) |
Is property read-only?
| bool IsReferenceProperty | ( | ) |
| bool IsTextureConnectableProperty | ( | ) |
| bool IsUserProperty | ( | ) |
| ModifyPropertyFlag | ( | FBFlag | pFlag, |
| bool | pValue | ||
| ) |
ModifyPropertyFlag.
| pFlag | The flag to switch to True or False. |
| pValue | The value to set about this flag. |
| NotifyEnumStringListChanged | ( | ) |
Notify system that the enum list was modified.
| str OriValueAsString | ( | ) |
Get the property original value (before any modification) as string.
| SetLocked | ( | bool | pLocked | ) |
SetLocked.
| pLocked | True if the property is to be locked, false if it is to be unlocked. |
SetMax.
| pMax | Maximum value of the property. |
| pForceMaxClamp | Force clamping to maximum value of the property. |
SetMemberLocked.
| pIndex | Index of the sub-member of the property to lock or unlock. |
| pLocked | True if the sub-member is to be locked, false if it is to be unlocked. |
SetMin.
| pMin | Minimum value of the property. |
| pForceMinClamp | Force clamping to minimum value of the property. |
| SetName | ( | str | pName | ) |
Set the property's name.
| pName | New name for the property. |