Camera Switcher Audio Manager class. More...
#include <pyfbsdk.h>

Public Member Functions | |
| FBAudioClip | GetAudioClip () |
| Get the Audio Clip displayed on the Camera Switcher. | |
| FBStoryTrack | GetAudioTrack () |
| Get the Audio Track displayed on the Camera Switcher. | |
| bool | GetLockPitchToSpeed () |
| Get the 'Lock Pitch to Speed' state. | |
| bool | GetShowAudio () |
| Get the 'Show Audio' state. | |
| bool | GetShowLeftChannel () |
| Get the 'Show Left Channel' state. | |
| bool | GetShowRightChannel () |
| Get the 'Show Right Channel' state. | |
| bool | RemoveAudio () |
| Remove the audio clip or audio track currently displayed on the Camera Switcher. | |
| bool | SetAudioClip (FBAudioClip pAudioClip) |
| Set the Audio Clip to display on the Camera Switcher. | |
| bool | SetAudioTrack (FBStoryTrack pAudioTrack) |
| Set the Audio Track to display on the Camera Switcher. | |
| bool | SetLockPitchToSpeed (bool pLock) |
| Set the 'Lock Pitch to Speed' state. | |
| bool | SetShowAudio (bool pShow) |
| Set the 'Show Audio' state. | |
| bool | SetShowLeftChannel (bool pShow) |
| Set the 'Show Left Channel' state. | |
| bool | SetShowRightChannel (bool pShow) |
| Set the 'Show Right Channel' state. | |
Public Member Functions inherited from FBComponent | |
| FBComponent () | |
| Constructor. | |
| str | ClassName () |
| Get the class name. | |
| DisableObjectFlags (FBObjectFlag pFlags) | |
| Disable a specific Object Flags. | |
| EnableObjectFlags (FBObjectFlag pFlags) | |
| Enable a specific Object Flags. | |
| bool | FBCreate () |
| Open Reality Creation function. | |
| FBDelete () | |
| Open Reality deletion function. | |
| FBDestroy () | |
| Open Reality destruction function. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. | |
| HardSelect () | |
| HardSelect. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. | |
| int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. | |
| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
| Get list of properties which have been modified since last loading. | |
| PropertyRemove (FBProperty pProperty) | |
| Remove a Property from the component's Property manager. | |
| SetObjectFlags (FBObjectFlag pFlags) | |
| SetObjectFlags. | |
| SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
| Enable/Disable a specific Object Status. | |
Additional Inherited Members | |
Public Attributes inherited from FBComponent | |
| FBListComponent | Components |
| List: List of components. | |
| str | LongName |
| Read Write Property: Name and namespace for object. | |
| str | Name |
| Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
| FBListComponent | Parents |
| List: Parents. | |
| FBManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| bool | Selected |
| Read Write Property: Selected property. | |
| int | TypeInfo |
| Contains the Type information of the object. | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
Camera Switcher Audio Manager class.
This class allows users to interact with the Audio Manager of the Camera Switcher.
| FBAudioClip GetAudioClip | ( | ) |
Get the Audio Clip displayed on the Camera Switcher.
| FBStoryTrack GetAudioTrack | ( | ) |
Get the Audio Track displayed on the Camera Switcher.
| bool GetLockPitchToSpeed | ( | ) |
Get the 'Lock Pitch to Speed' state.
| bool GetShowAudio | ( | ) |
Get the 'Show Audio' state.
| bool GetShowLeftChannel | ( | ) |
Get the 'Show Left Channel' state.
| bool GetShowRightChannel | ( | ) |
Get the 'Show Right Channel' state.
| bool RemoveAudio | ( | ) |
Remove the audio clip or audio track currently displayed on the Camera Switcher.
| bool SetAudioClip | ( | FBAudioClip | pAudioClip | ) |
Set the Audio Clip to display on the Camera Switcher.
| pAudioClip | The Audio Clip to display. |
| bool SetAudioTrack | ( | FBStoryTrack | pAudioTrack | ) |
Set the Audio Track to display on the Camera Switcher.
| pAudioTrack | The Audio Track to display. |
Set the 'Lock Pitch to Speed' state.
| pLock | True to lock pitch to speed, false otherwise. |
Set the 'Show Audio' state.
| pShow | True to show the Audio waveform, false otherwise. |
Set the 'Show Left Channel' state.
| pShow | True to show the left channel, false otherwise. |