1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.11-windows/ufe/include/lightNotification.h"
2#ifndef _ufeLightNotification
3#define _ufeLightNotification
68 const std::set<std::string>&
keys()
const;
71 const std::set<std::string>
fKeys;
Base class for all Light notifications.
LightChanged(const LightChanged &)=default
Default copy constructor.
SceneItem::Ptr item() const
const SceneItem::Ptr fItem
~LightChanged() override
Destructor.
LightChanged(const SceneItem::Ptr &item)
Base class for all notifications.
std::shared_ptr< SceneItem > Ptr
std::string string(const Path &path)