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3ds Max C++ API Reference
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#include "GraphicsExport.h"#include "BaseRasterHandle.h"#include "TargetHandle.h"#include "RenderEnums.h"#include "../MaxHeap.h"#include "../strclass.h"Classes | |
| struct | LockedRect |
| Defines a rectangular region that has been locked by a call to TextureHandle::LockRect(). More... | |
| class | TextureHandle |
| This is texture class to support texture for material, such as TextureMaterialHandle. More... | |
Namespaces | |
| namespace | MaxSDK |
| namespace | MaxSDK::Graphics |