3ds Max C++ API Reference
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MeshFaceData Class Reference

#include <C:/adskgit/3dsmax/3dsmax/3dswin/src/maxsdk/include/ihardwareshader.h>

Inheritance diagram for MeshFaceData:

Public Member Functions

 MeshFaceData ()

Public Attributes

DWORD_PTR id
int numFaces
GWFacefaces
Point3 * faceNor
GWFacenorFaces
DWORD mapFlags
int displayFlags
BitArray * faceSel
BitArray * edgeSel
int numClrFaces [GFX_MAX_COLORS]
GWFaceclrFaces [GFX_MAX_COLORS]
int numTexFaces [GFX_MAX_TEXTURES]
GWFacetexFaces [GFX_MAX_TEXTURES]
int numXYZ
Point3 * xyz
int numNor
Point3 * nor
DWTabnorIndex
int numRGB [GFX_MAX_COLORS]
Point3 * rgb [GFX_MAX_COLORS]
int numUVW [GFX_MAX_TEXTURES]
Point3 * uvw [GFX_MAX_TEXTURES]
int numMat
MaterialmtlArray

Additional Inherited Members

Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.

Constructor & Destructor Documentation

◆ MeshFaceData()

MeshFaceData ( )
inline
247 : id(NULL),
248 numFaces(0),
249 faces(NULL),
250 faceNor(NULL),
251 norFaces(NULL),
252 mapFlags(0),
253 displayFlags(0),
254 faceSel(NULL),
255 edgeSel(NULL),
256 numXYZ(0),
257 xyz(NULL),
258 numNor(0),
259 nor(NULL),
260 norIndex(NULL),
261 numMat(0),
263 {
264 int kk;
265 for (kk = 0; kk < GFX_MAX_COLORS; kk++) {
266 numClrFaces[kk] = 0;
267 clrFaces[kk] = NULL;
268 numRGB[kk] = 0;
269 rgb[kk] = NULL;
270 }
271 for (kk = 0; kk < GFX_MAX_TEXTURES; kk++) {
272 numTexFaces[kk] = 0;
273 texFaces[kk] = NULL;
274 numUVW[kk] = 0;
275 uvw[kk] = NULL;
276 }
277 }
#define NULL
Definition autoptr.h:18
DWORD mapFlags
Definition ihardwareshader.h:226
int numMat
Definition ihardwareshader.h:243
int numNor
Definition ihardwareshader.h:236
DWORD_PTR id
Definition ihardwareshader.h:221
int numRGB[GFX_MAX_COLORS]
Definition ihardwareshader.h:239
int numFaces
Definition ihardwareshader.h:222
BitArray * faceSel
Definition ihardwareshader.h:228
GWFace * clrFaces[GFX_MAX_COLORS]
Definition ihardwareshader.h:231
Point3 * faceNor
Definition ihardwareshader.h:224
Point3 * uvw[GFX_MAX_TEXTURES]
Definition ihardwareshader.h:242
int numClrFaces[GFX_MAX_COLORS]
Definition ihardwareshader.h:230
BitArray * edgeSel
Definition ihardwareshader.h:229
int numUVW[GFX_MAX_TEXTURES]
Definition ihardwareshader.h:241
int numXYZ
Definition ihardwareshader.h:234
int displayFlags
Definition ihardwareshader.h:227
GWFace * faces
Definition ihardwareshader.h:223
GWFace * texFaces[GFX_MAX_TEXTURES]
Definition ihardwareshader.h:233
Material * mtlArray
Definition ihardwareshader.h:244
Point3 * xyz
Definition ihardwareshader.h:235
DWTab * norIndex
Definition ihardwareshader.h:238
Point3 * nor
Definition ihardwareshader.h:237
Point3 * rgb[GFX_MAX_COLORS]
Definition ihardwareshader.h:240
GWFace * norFaces
Definition ihardwareshader.h:225
int numTexFaces[GFX_MAX_TEXTURES]
Definition ihardwareshader.h:232
#define GFX_MAX_TEXTURES
Definition GraphicsConstants.h:174
#define GFX_MAX_COLORS
Definition ihardwareshader.h:33

Member Data Documentation

◆ id

DWORD_PTR id

◆ numFaces

int numFaces

◆ faces

GWFace* faces

◆ faceNor

Point3* faceNor

◆ norFaces

GWFace* norFaces

◆ mapFlags

DWORD mapFlags

◆ displayFlags

int displayFlags

◆ faceSel

BitArray* faceSel

◆ edgeSel

BitArray* edgeSel

◆ numClrFaces

int numClrFaces[GFX_MAX_COLORS]

◆ clrFaces

GWFace* clrFaces[GFX_MAX_COLORS]

◆ numTexFaces

int numTexFaces[GFX_MAX_TEXTURES]

◆ texFaces

◆ numXYZ

int numXYZ

◆ xyz

Point3* xyz

◆ numNor

int numNor

◆ nor

Point3* nor

◆ norIndex

DWTab* norIndex

◆ numRGB

◆ rgb

Point3* rgb[GFX_MAX_COLORS]

◆ numUVW

◆ uvw

Point3* uvw[GFX_MAX_TEXTURES]

◆ numMat

int numMat

◆ mtlArray

Material* mtlArray