3ds Max C++ API Reference
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ihardwareshader.h File Reference
#include "maxheap.h"
#include "maxtypes.h"
#include "TabTypes.h"
#include "GraphicsConstants.h"
#include "GraphicsTypes.h"
#include "baseinterface.h"

Classes

class  TriStrip
class  MeshData
class  WireMeshData
class  MeshFaceData
class  IHardwareShader
class  IVertexShader

Macros

#define HARDWARE_SHADER_INTERFACE_ID   Interface_ID(0x7bbd585b, 0x75bb641c)
#define GFX_MAX_COLORS   2

Typedefs

typedef TriStripTriStripPtr
typedef Tab< TriStripPtrTriStripTab

Macro Definition Documentation

◆ HARDWARE_SHADER_INTERFACE_ID

#define HARDWARE_SHADER_INTERFACE_ID   Interface_ID(0x7bbd585b, 0x75bb641c)

◆ GFX_MAX_COLORS

#define GFX_MAX_COLORS   2

Typedef Documentation

◆ TriStripPtr

◆ TriStripTab