FBX file interface. More...
#include <fbfbx.h>

Public Member Functions | |
| FBFbxObject (HIObject pObject) | |
| Constructor. | |
| void | FieldWriteBegin (const char *pFieldName) |
| Begin writing a field named pFieldName. | |
| void | FieldWriteEnd () |
| End of field writing. | |
| bool | FieldReadBegin (const char *pFieldName) |
| Begin reading from a field named pFieldName. | |
| void | FieldReadEnd () |
| End of field reading. | |
| int | FieldReadGetCount () |
| Get the number of items to read for the current field. | |
| void | FieldWriteI (int pValue) |
| Write data to the current field. | |
| void | FieldWriteC (const char *pValue) |
| void | FieldWriteD (double pValue) |
| void | FieldWriteI (const char *pFieldName, int pValue) |
| Write data to field pFieldName. | |
| void | FieldWriteC (const char *pFieldName, const char *pValue) |
| void | FieldWriteD (const char *pFieldName, double pValue) |
| int | FieldReadI () |
| Read data from the current field. | |
| const char * | FieldReadC () |
| double | FieldReadD () |
| int | FieldReadI (const char *pFieldName, int pDefault=0) |
| Read data from field pFieldName. | |
| const char * | FieldReadC (const char *pFieldName, const char *pDefault="") |
| double | FieldReadD (const char *pFieldName, double pDefault=0) |
| void | FieldWriteObjectReference (const char *pFieldName, FBComponent *pObject) |
| Write an object reference (handle) to the field pFieldName. | |
| void | FieldWriteObjectReference (FBComponent *pObject) |
| Write an object reference (handle) to the current field. | |
| HIObject | FieldReadObjectReference (const char *pFieldName) |
| Read an object reference from the field pFieldName. | |
| HIObject | FieldReadObjectReference () |
| Read an object reference from the current field. | |
| void | FieldWriteBlockBegin () |
| Begin writing a block in the FBX file. | |
| void | FieldWriteBlockBegin (const char *pFieldName) |
| Begin writing a block in the FBX file. | |
| void | FieldWriteBlockEnd () |
| Finish writing a block of data. | |
| bool | FieldReadIsBlock () |
| Is current reading a block of data? | |
| bool | FieldReadBlockBegin () |
| Begin reading a block of data. | |
| void | FieldReadBlockEnd () |
| Finish reading data from a block. | |
| const char * | GetFullFilePath (const char *pFilename) |
| Get the full file path for pFilename. | |
Public Member Functions inherited from FBComponent | |
| FBComponent (HIObject pObject) | |
| Constructor. | |
| virtual | ~FBComponent () |
| Destructor. | |
| virtual bool | FBCreate () |
| Open Reality Creation function. | |
| virtual void | FBDestroy () |
| Open Reality destruction function. | |
| virtual void | FBDelete () override |
| Open Reality deletion function. | |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. | |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. | |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. | |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. | |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. | |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. | |
| virtual const char * | ClassName () override |
| Get the class name. | |
| virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. | |
| const char * | GetFullName (void) |
| Get the full name. | |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. | |
| FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. | |
| FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. | |
| void | HardSelect () |
| HardSelect. | |
| virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. | |
| virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Additional Inherited Members | |
Static Public Member Functions inherited from FBComponent | |
| static int | GetInternalClassId () |
| static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetName (FBComponent *pObject) |
| static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetLongName (FBComponent *pObject) |
Public Attributes inherited from FBComponent | |
| FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| FBPropertyListComponent | Components |
| List: List of components. | |
| FBPropertyListComponent | Parents |
| List: Parents. | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. | |
| FBPropertyString | Name |
| Read Write Property: Unique name of object. | |
| FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. | |
| FBPropertyFolder | Folder |
| Read Write Property: The folder that contain this component. | |
Static Public Attributes inherited from FBComponent | |
| static int | TypeInfo |
| Contains the Type information of the object. | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
FBX file interface.
When an object is stored/retrieved, it receives a callback (FbxStore/FbxRetrieve). This callback receives an object of type FBFbxObject as a parameter in order to interact with the FBX file.
| FBFbxObject | ( | HIObject | pObject | ) |
Constructor.
Client code cannot instantiate objects of this class. Instances of FBFbxObject are passed as parameters for the methods FbxStore and FbxRetrieve of some Open Reality classes.
| pObject | For internal use only. |
| bool FieldReadBegin | ( | const char * | pFieldName | ) |
Begin reading from a field named pFieldName.
| pFieldName | Name of field to read from. |
| bool FieldReadBlockBegin | ( | ) |
Begin reading a block of data.
| void FieldReadBlockEnd | ( | ) |
Finish reading data from a block.
| void FieldReadEnd | ( | ) |
End of field reading.
| int FieldReadGetCount | ( | ) |
Get the number of items to read for the current field.
| int FieldReadI | ( | ) |
Read data from the current field.
| int FieldReadI | ( | const char * | pFieldName, |
| int | pDefault = 0 |
||
| ) |
Read data from field pFieldName.
| pFieldName | Name of the field to read data from. |
| bool FieldReadIsBlock | ( | ) |
Is current reading a block of data?
| HIObject FieldReadObjectReference | ( | ) |
Read an object reference from the current field.
The returned reference is a HIObject which is an internal application object. Calling 'FBGetFBComponent()' will provide a FBComponent wrapper object with which it is possible to interact.
| HIObject FieldReadObjectReference | ( | const char * | pFieldName | ) |
Read an object reference from the field pFieldName.
\ The returned reference is a HIObject which is an internal application object. Calling 'FBGetFBComponent()' will provide a FBComponent wrapper object with which it is possible to interact.
| pFieldName | Field name to read from. |
| void FieldWriteBegin | ( | const char * | pFieldName | ) |
Begin writing a field named pFieldName.
| pFieldName | Name to give to field in FBX file. |
| void FieldWriteBlockBegin | ( | ) |
Begin writing a block in the FBX file.
A block in an FBX file is to re-group different field together, in the same way a a namespace functions in C++. This permits the use of fields with the same name in the FBX file, which is impossible unless they are in different blocks of data.
| void FieldWriteBlockBegin | ( | const char * | pFieldName | ) |
Begin writing a block in the FBX file.
A block in an FBX file is to re-group different field together, in the same way a a namespace functions in C++. This permits the use of fields with the same name in the FBX file, which is impossible unless they are in different blocks of data.
| pFieldName | Name to give to block. |
| void FieldWriteBlockEnd | ( | ) |
Finish writing a block of data.
| void FieldWriteEnd | ( | ) |
End of field writing.
| void FieldWriteI | ( | const char * | pFieldName, |
| int | pValue | ||
| ) |
Write data to field pFieldName.
| pFieldName | Name of the field to write data to. |
| pValue | Value (int,char,double) to write to field. |
| void FieldWriteI | ( | int | pValue | ) |
Write data to the current field.
| pValue | Value (int,char,double) to write to current field. |
| void FieldWriteObjectReference | ( | const char * | pFieldName, |
| FBComponent * | pObject | ||
| ) |
Write an object reference (handle) to the field pFieldName.
| pFieldName | Field name to assign to handle. |
| pObject | Handle to object to write to FBX. |
| void FieldWriteObjectReference | ( | FBComponent * | pObject | ) |
Write an object reference (handle) to the current field.
| pObject | Handle to object to write to FBX. |
| const char * GetFullFilePath | ( | const char * | pFilename | ) |
Get the full file path for pFilename.
| pFilename | Name of file to get path for. |