TCP/IP class. More...
#include <fbio.h>
Public Member Functions | |
FBTCPIP () | |
Constructor. | |
bool | Read (int pSocket, void *lpBuffer, int nNumberOfBytesToRead, int *lpNumberOfBytesRead=NULL) |
Read data from a network socket (non-blocking) | |
bool | ReadBlocking (int pSocket, void *lpBuffer, int nNumberOfBytesToRead, int *lpNumberOfBytesRead=NULL, kULong pTimeOut=500) |
Read data from a network socket (blocking). | |
bool | ReadDatagram (int pSocket, void *lpBuffer, int nNumberOfBytesToRead, int *lpNumberOfBytesRead=NULL, kULong *pAddr=NULL, unsigned short *pPort=NULL) |
Read datagram from a network socket. | |
bool | Write (int pSocket, void *lpBuffer, int nNumberOfBytesToWrite, int *lpNumberOfBytesWritten=NULL) |
Write data to a network socket (non-blocking) | |
bool | WriteBlocking (int pSocket, void *lpBuffer, int nNumberOfBytesToWrite, int *lpNumberOfBytesToWrite=NULL, kULong pTimeOut=500) |
Write data to a network socket (blocking) | |
bool | WriteDatagram (int pSocket, void *lpBuffer, int nNumberOfBytesToWrite, int *lpNumberOfBytesToWrite, kULong pAddr, unsigned short pPort) |
Write a datagram to a network socket. | |
bool | CreateSocket (int &pSocket, FBTCPIPSocketType pType, const char *pProtocol="ip", bool pNonBlocking=true) |
Create a network socket. | |
bool | Bind (int &pSocket, kULong pAddr, int pPort=0) |
Bind a socket to an address. | |
bool | Connect (int &pSocket, char *pAddr, int pPort) |
Connect to address pAddr, port pPort with socket pSocket. | |
bool | CloseSocket (int &pSocket) |
Close a network socket. | |
int | Listen (int pSocket, int pBackLog=1) |
Place socket in mode to receive data. | |
int | Accept (int pSocket, kULong *pOutAddr=NULL) |
Accepts incoming port access. | |
int | Select (int pSocket, bool pTestRead, bool pTestWrite, bool pTestError, kULong pTimeOutMilisecond=0) |
Test socket status. | |
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FBComponent (HIObject pObject) | |
Constructor. | |
virtual | ~FBComponent () |
Destructor. | |
virtual bool | FBCreate () |
Open Reality Creation function. | |
virtual void | FBDestroy () |
Open Reality destruction function. | |
virtual void | FBDelete () override |
Open Reality deletion function. | |
virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
Assign component to an internal pointer. | |
virtual int | PropertyAdd (FBProperty *pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
Add a reference property to the component's property manager. | |
void | PropertyRemove (FBProperty *pProperty) |
Remove a Property from the component's Property manager. | |
void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
Get list of properties which have been modified since last loading. | |
FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
Create user or dynamic property. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
void | SetObjectFlags (FBObjectFlag pFlags) |
SetObjectFlags. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
void | EnableObjectFlags (FBObjectFlag pFlags) |
Enable a specific Object Flags. | |
void | DisableObjectFlags (FBObjectFlag pFlags) |
Disable a specific Object Flags. | |
void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
Enable/Disable a specific Object Status. | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessObjectNamespace. | |
virtual const char * | ClassName () override |
Get the class name. | |
virtual bool | UseCustomPropertyViewSet () const |
Use the custom property viewSet or not. | |
const char * | GetFullName (void) |
Get the full name. | |
void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
Set the owner Namespace object. | |
FBNamespace * | GetOwnerNamespace (void) |
Get the owner Namespace object. | |
FBFileReference * | GetOwnerFileReference (void) |
Get the owner FileReference object. | |
void | HardSelect () |
HardSelect. | |
virtual bool | Is (int pTypeId) override |
Returns true if object is of type TypeId. | |
virtual int | GetTypeId () override |
GetTypeId( int pTypeId ) | |
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FBScriptWrapper * | GetWrapper () |
Return the wrapper interface of this FBObject. | |
void | AddWrapper (FBScriptWrapper *) |
void | RemoveWrapper (FBScriptWrapper *) |
Additional Inherited Members | |
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static int | GetInternalClassId () |
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetName (FBComponent *pObject) |
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetLongName (FBComponent *pObject) |
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FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
FBPropertyListComponent | Components |
List: List of components. | |
FBPropertyListComponent | Parents |
List: Parents. | |
FBPropertyBool | Selected |
Read Write Property: Selected property. | |
FBPropertyString | Name |
Read Write Property: Unique name of object. | |
FBPropertyString | LongName |
Read Write Property: Name and namespace for object. | |
FBPropertyFolder | Folder |
Read Write Property: The folder that contain this component. | |
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static int | TypeInfo |
Contains the Type information of the object. | |
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bool | IsSDKComponent () |
Return whether or not item is an SDK component. | |
bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | DisconnectDst (FBPlug *pDst) |
Remove a destination connection. | |
bool | DisconnectSrc (FBPlug *pSrc) |
Remove a source connection. | |
void | DisconnectAllSrc () |
Remove all source connections. | |
void | DisconnectAllDst () |
Remove all destination connections. | |
bool | DisconnectDstAt (int pIndex) |
Remove a destination connection at a specified index. | |
bool | DisconnectSrcAt (int pIndex) |
Remove a source connection at a specified index. | |
bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
Replace a destination connection at a specified index. | |
bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
Replace a source connection at a specified index. | |
bool | SwapSrc (int pIndexA, int pIndexB) |
Swap source connection at index A with source connection at index B. | |
bool | MoveSrcAt (int pIndex, int pAtIndex) |
Move source connection at pIndex to pAtIndex. | |
bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
Move source connection pSrc to the position of pAtSrc. | |
int | GetSrcCount () |
Get source connection count. | |
FBPlug * | GetSrc (int pIndex) |
Get a source connection's plug at specified index. | |
FBConnectionType | GetSrcType (int pIndex) |
Get a source connection's type at specified index. | |
int | GetDstCount () |
Get destination connection count. | |
FBPlug * | GetDst (int pIndex) |
Get a destination connection's plug at specified index. | |
FBConnectionType | GetDstType (int pIndex) |
Get a destination connection's type at specified index. | |
bool | BeginChange () |
Begins a change on multiple plugs. | |
void | EndChange () |
Ends a change on multiple plugs. | |
void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's self modification flag. | |
bool | GetSelfModified (FBPlugModificationFlag pFlag) |
Tell if the plug's self has changed. | |
void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's owned property/object's modification flag. | |
bool | GetContentModified (FBPlugModificationFlag pFlag) |
Tell if the plug's content has changed. | |
int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
Get plug's modified src/dst property/object connection added/removed List. | |
bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
Revert the plug's modification to original status. | |
void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
Set the plug's status flag. | |
bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
Tell if the plug's status has changed. | |
FBPlug * | GetOwner () |
Get the owner of this plug. | |
FBPlug * | GetOwned (int pIndex) |
Get the owned plug at specified index. | |
int | GetOwnedCount () |
Get the owned plug count. | |
virtual const char * | ClassName () |
internal System vars. | |
virtual bool | Is (int pTypeId) |
Is( int pTypeId ) | |
virtual int | GetTypeId () |
GetTypeId( int pTypeId ) | |
virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
virtual void | FBDelete () |
Actual destructor for a FBPlug. | |
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static int | GetInternalClassId () |
Internal class Id. | |
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bool | mAllocated |
Contain the Allocation State of the Component. | |
HIObject | mObject |
Handle on the Plug. | |
bool | mSDKComponent |
bool Plug is an SDK component. | |
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static const char * | ClassGroupName |
ClassGroupName of the object. | |
static int | TypeInfo |
TypeInfo. | |
static int | mGlobalTypeInfo |
Represente the Type Index. | |
FBTCPIP | ( | ) |
Constructor.
int Accept | ( | int | pSocket, |
kULong * | pOutAddr = NULL |
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) |
Accepts incoming port access.
pSocket | Network socket. |
pOutAddr | Buffer receiving address of sender. |
bool Bind | ( | int & | pSocket, |
kULong | pAddr, | ||
int | pPort = 0 |
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) |
Bind a socket to an address.
pSocket | Network socket. |
pAddr | Address to bind socket to. |
pPort | Port of pAddr to bind. |
bool CloseSocket | ( | int & | pSocket | ) |
Close a network socket.
pSocket | Network socket. |
bool Connect | ( | int & | pSocket, |
char * | pAddr, | ||
int | pPort | ||
) |
Connect to address pAddr, port pPort with socket pSocket.
pSocket | Network socket. |
pAddr | Address to connect to. |
pPort | Port at pAddr to use. |
bool CreateSocket | ( | int & | pSocket, |
FBTCPIPSocketType | pType, | ||
const char * | pProtocol = "ip" , |
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bool | pNonBlocking = true |
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) |
Create a network socket.
pSocket | Network socket created. |
pType | Type of network socket. |
pProtocol | Protocol to use to communicate. |
pNonBlocking | Is socket blocking or non-blocking? |
int Listen | ( | int | pSocket, |
int | pBackLog = 1 |
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) |
Place socket in mode to receive data.
pSocket | Network socket. |
pBackLog | Maximum length of the queue of pending connections (default is 1). |
bool Read | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToRead, | ||
int * | lpNumberOfBytesRead = NULL |
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) |
Read data from a network socket (non-blocking)
pSocket | Network socket. |
lpBuffer | Buffer to fill. |
nNumberOfBytesToRead | Number of bytes to read. |
lpNumberOfBytesRead | Number of bytes actually read (if not at NULL). |
bool ReadBlocking | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToRead, | ||
int * | lpNumberOfBytesRead = NULL , |
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kULong | pTimeOut = 500 |
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) |
Read data from a network socket (blocking).
pSocket | Network socket. |
lpBuffer | Buffer to fill. |
nNumberOfBytesToRead | Number of bytes to read. |
lpNumberOfBytesRead | Number of bytes actually read (if not at NULL). |
pTimeOut | Timeout for operation (default to DEFAULT_BLOCKING). |
bool ReadDatagram | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToRead, | ||
int * | lpNumberOfBytesRead = NULL , |
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kULong * | pAddr = NULL , |
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unsigned short * | pPort = NULL |
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) |
Read datagram from a network socket.
pSocket | Network socket. |
lpBuffer | Buffer to fill. |
nNumberOfBytesToRead | Number of bytes to read. |
lpNumberOfBytesRead | Number of bytes actually read (if not at NULL). |
pAddr | Address to get datagram. |
pPort | Port to access at pAddr. |
int Select | ( | int | pSocket, |
bool | pTestRead, | ||
bool | pTestWrite, | ||
bool | pTestError, | ||
kULong | pTimeOutMilisecond = 0 |
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) |
Test socket status.
pSocket | Network socket to test. |
pTestRead | Test for read? |
pTestWrite | Test for write? |
pTestError | Test for error? |
pTimeOutMilisecond | Timeout for operation. |
bool Write | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToWrite, | ||
int * | lpNumberOfBytesWritten = NULL |
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) |
Write data to a network socket (non-blocking)
pSocket | Network socket. |
lpBuffer | Buffer to write. |
nNumberOfBytesToWrite | Number of bytes to write. |
lpNumberOfBytesWritten | Number of bytes actually written (if not at NULL). |
bool WriteBlocking | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToWrite, | ||
int * | lpNumberOfBytesToWrite = NULL , |
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kULong | pTimeOut = 500 |
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) |
Write data to a network socket (blocking)
pSocket | Network socket. |
lpBuffer | Buffer to write. |
nNumberOfBytesToWrite | Number of bytes to write. |
lpNumberOfBytesToWrite | Number of bytes actually written (if not at NULL). |
pTimeOut | Timeout for operation. |
bool WriteDatagram | ( | int | pSocket, |
void * | lpBuffer, | ||
int | nNumberOfBytesToWrite, | ||
int * | lpNumberOfBytesToWrite, | ||
kULong | pAddr, | ||
unsigned short | pPort | ||
) |
Write a datagram to a network socket.
pSocket | Network socket. |
lpBuffer | Buffer to write. |
nNumberOfBytesToWrite | Number of bytes to write. |
lpNumberOfBytesToWrite | Number of bytes actually written (if not at NULL). |
pAddr | Address to write datagram. |
pPort | Port to access at pAddr. |