Tool Layout Manager class. More...
#include <fbtoollayoutmanager.h>

Public Member Functions | |
| int | GetFactoryLayoutCount () |
| Get the number of factory layouts. | |
| int | GetCustomLayoutCount () |
| Get the number of custom layouts. | |
| const char * | GetLayoutName (int pLayoutIdx) |
| Get the layout name associated with the given layout index. | |
| int | GetCurrentLayoutIdx () |
| Get the layout index of the current layout. | |
| const char * | GetCurrentLayoutName () |
| Get the name of the current layout. | |
| bool | SetCurrentLayout (int pLayoutIdx) |
| Set the current layout from the given layout index. | |
| bool | SetCurrentLayout (const char *pLayoutName) |
| Set the current layout from the given layout name. | |
| const char * | CreateLayout (const char *pLayoutName) |
| Create a new layout from the current layout state. | |
| bool | DeleteLayout (int pLayoutIdx) |
| Delete the layout associated with the given layout index. | |
| bool | DeleteLayout (const char *pLayoutName) |
| Delete the layout with the given layout name. | |
| bool | UpdateCurrentLayout () |
| Update the current layout from the current layout state. | |
| const char * | RenameLayout (const char *pOldLayoutName, const char *pNewLayoutName) |
| Rename a layout. | |
| bool | GetAutoUpdateLayout () |
| Get the 'Auto-update Layout' state value. | |
| bool | SetAutoUpdateLayout (bool pAutoUpdate) |
| Set the 'Auto-update Layout' state value. | |
| bool | GetPreventDocking () |
| Get the 'Prevent Docking' state value. | |
| bool | SetPreventDocking (bool pPreventDocking) |
| Set the 'Prevent Docking' state value. | |
Public Member Functions inherited from FBComponent | |
| FBComponent (HIObject pObject) | |
| Constructor. | |
| virtual | ~FBComponent () |
| Destructor. | |
| virtual bool | FBCreate () |
| Open Reality Creation function. | |
| virtual void | FBDestroy () |
| Open Reality destruction function. | |
| virtual void | FBDelete () override |
| Open Reality deletion function. | |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. | |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. | |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. | |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. | |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. | |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. | |
| virtual const char * | ClassName () override |
| Get the class name. | |
| virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. | |
| const char * | GetFullName (void) |
| Get the full name. | |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. | |
| FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. | |
| FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. | |
| void | HardSelect () |
| HardSelect. | |
| virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. | |
| virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Static Public Member Functions | |
| static FBToolLayoutManager & | TheOne () |
| Returns the only instance of FBToolLayoutManager. | |
Static Public Member Functions inherited from FBComponent | |
| static int | GetInternalClassId () |
| static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetName (FBComponent *pObject) |
| static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetLongName (FBComponent *pObject) |
Protected Member Functions | |
| FBToolLayoutManager () | |
| Constructor. | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Additional Inherited Members | |
Public Attributes inherited from FBComponent | |
| FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| FBPropertyListComponent | Components |
| List: List of components. | |
| FBPropertyListComponent | Parents |
| List: Parents. | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. | |
| FBPropertyString | Name |
| Read Write Property: Unique name of object. | |
| FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. | |
| FBPropertyFolder | Folder |
| Read Write Property: The folder that contain this component. | |
Static Public Attributes inherited from FBComponent | |
| static int | TypeInfo |
| Contains the Type information of the object. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
Tool Layout Manager class.
This class allows users to interact with Layouts.
Sample Python code:
Definition at line 103 of file fbtoollayoutmanager.h.
|
protected |
Constructor.
Protected constructor, use TheOne() access instead.
| const char * CreateLayout | ( | const char * | pLayoutName | ) |
Create a new layout from the current layout state.
| pLayoutName | The new layout name to create. |
| bool DeleteLayout | ( | const char * | pLayoutName | ) |
Delete the layout with the given layout name.
Deleting a factory layout is not permitted.
| pLayoutName | The layout name to delete. |
| bool DeleteLayout | ( | int | pLayoutIdx | ) |
Delete the layout associated with the given layout index.
Deleting a factory layout is not permitted.
| pLayoutIdx | The layout index to delete. |
| bool GetAutoUpdateLayout | ( | ) |
Get the 'Auto-update Layout' state value.
| int GetCurrentLayoutIdx | ( | ) |
Get the layout index of the current layout.
| const char * GetCurrentLayoutName | ( | ) |
Get the name of the current layout.
| int GetCustomLayoutCount | ( | ) |
Get the number of custom layouts.
| int GetFactoryLayoutCount | ( | ) |
Get the number of factory layouts.
| const char * GetLayoutName | ( | int | pLayoutIdx | ) |
Get the layout name associated with the given layout index.
| pLayoutIdx | The layout index to query. The factory layouts are using negative indices. |
| bool GetPreventDocking | ( | ) |
Get the 'Prevent Docking' state value.
Note: When 'Prevent Docking' state is true, it is possible to temporary allow docking a window by holding the SHIFT key before moving it. When 'Prevent Docking' state is false, it is possible to temporary prevent docking a window by holding the CTRL key before moving it.
| const char * RenameLayout | ( | const char * | pOldLayoutName, |
| const char * | pNewLayoutName | ||
| ) |
Rename a layout.
Renaming a factory layout is not permitted.
| pOldLayoutName | The layout's name to rename. |
| pNewLayoutName | The new layout name. |
| bool SetAutoUpdateLayout | ( | bool | pAutoUpdate | ) |
Set the 'Auto-update Layout' state value.
| pAutoUpdate | The 'Auto-update Layout' state value. |
| bool SetCurrentLayout | ( | const char * | pLayoutName | ) |
Set the current layout from the given layout name.
| pLayoutName | The layout's name to set as the current layout. |
| bool SetCurrentLayout | ( | int | pLayoutIdx | ) |
Set the current layout from the given layout index.
| pLayoutIdx | The layout index to set as the current layout. The factory layouts are using negative indices. |
| bool SetPreventDocking | ( | bool | pPreventDocking | ) |
Set the 'Prevent Docking' state value.
Note: When 'Prevent Docking' state is true, it is possible to temporary allow docking a window by holding the SHIFT key before moving it. When 'Prevent Docking' state is false, it is possible to temporary prevent docking a window by holding the CTRL key before moving it.
| pPreventDocking | The 'Prevent Docking' state value. |
|
static |
Returns the only instance of FBToolLayoutManager.
| bool UpdateCurrentLayout | ( | ) |
Update the current layout from the current layout state.
Updating a factory layout is not permitted.