Python Reference Guide
 
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Enumeration Class Reference

Enumeration mapping. More...

#include <pyfbsdk.h>

Inherited by FBAccessMode, FBAlphaSource, FBAnimationLayerMergeOptions, FBAnimationNodeConnectorType, FBApplicationState, FBArrangeMode, FBAssetMngFileOptions, FBAssetMngMenuOptions, FBAttachType, FBAttenuationType, FBAudioBitDepthMode, FBAudioChannelMode, FBAudioOutputLocation, FBAudioRateMode, FBBatchFileFormat, FBBatchOnContainsBatchTakes, FBBatchOnTakeExist, FBBatchProcessType, FBBatchStatus, FBBodyNodeId, FBBodyPartId, FBBorderStyle, FBButtonLook, FBButtonState, FBButtonStyle, FBCameraAntiAliasingMethod, FBCameraApertureMode, FBCameraDistanceMode, FBCameraFilmBackType, FBCameraFocusDistanceSource, FBCameraFrameSizeMode, FBCameraMatrixType, FBCameraResolutionMode, FBCameraSafeAreaMode, FBCameraSamplingType, FBCameraStereoType, FBCameraType, FBCameraViewPlaneMode, FBCellStyle, FBCharacterContactBehaviour, FBCharacterExtensionRetargetMode, FBCharacterExtensionStancePoseMode, FBCharacterHipsTranslationMode, FBCharacterInputType, FBCharacterKeyingMode, FBCharacterLoadAnimationMethod, FBCharacterPlotWhere, FBCharacterPoseFlag, FBCharacterPoseKeyingMode, FBCharacterResetProperties, FBCharacterRollSolver, FBClipEnd, FBClusterMode, FBCommPortType, FBCommType, FBCommandState, FBConnectionAction, FBConnectionType, FBConsoleChannelType, FBConstantKeyReducerThresholdType, FBConstructionHistoryState, FBControlSetType, FBControllerMode, FBDataAsStringFlag, FBDeckTransportMode, FBDeformerType, FBDeviceKeyboardKey, FBDeviceSamplingMode, FBDisplayMode, FBDisplayWhat, FBDragAndDropState, FBEffectorId, FBEffectorSetID, FBElementAction, FBEventAnimationNodeType, FBExistingClipAction, FBExistingFileAction, FBExtrapolationMode, FBFCurveEventType, FBFileCreation, FBFileFormatAndVersion, FBFileMonitoringType, FBFilePopupStyle, FBFilterType, FBFloorContactID, FBFogMode, FBGapMode, FBGenerationMode, FBGeometryArrayElementType, FBGeometryArrayID, FBGeometryMappingMode, FBGeometryPrimitiveType, FBGeometryReferenceMode, FBGlobalEvalCallbackTiming, FBHUDElementHAlignment, FBHUDElementVAlignment, FBIconPosition, FBImageFormat, FBImageInterleaveType, FBImageInterpolationType, FBImageType, FBInputKey, FBInputModifier, FBInputType, FBInsertSegmentMode, FBInterpolation, FBInterpolatorCurveType, FBKeyingGroupType, FBLayerMode, FBLayerRotationMode, FBLightType, FBListStyle, FBManipulatorPickType, FBManipulatorTransformType, FBMarkerLook, FBMarkerResolutionLevel, FBMarkerType, FBMaterialTextureType, FBMenuItemType, FBMergeLayerMode, FBMirrorPlaneType, FBModelCullingMode, FBModelEvaluationTaskType, FBModelHiercharyTraverserType, FBModelRotationOrder, FBModelSelection, FBModelShadingMode, FBModelTemplateStyle, FBModelTransformationType, FBNamespaceAction, FBNewKeyInterpolationType, FBNurbType, FBObjectFlag, FBObjectPoseMirrorOptionsFlag, FBObjectPoseOptionsFlag, FBObjectStatus, FBOneClickApplication, FBOrientation, FBParallelScheduleType, FBParity, FBPickingMode, FBPlayMode, FBPlayerControlChangeType, FBPlotAllowed, FBPlotTangentMode, FBPlugModificationFlag, FBPlugStatusFlag, FBPopupInputType, FBPoseTransformType, FBPoseType, FBProfilingMode, FBPropertyComponents, FBPropertyFlag, FBPropertyStateEventType, FBPropertyType, FBPropertyViewType, FBRSType, FBRecalcMarkerSetOffset, FBRenderingPass, FBRigidBodyMode, FBRootHMode, FBRootRMode, FBRootSpeedMode, FBRootXZMode, FBRotationFilter, FBRotationOrder, FBSceneChangeType, FBSegmentMode, FBShadowFrameType, FBShadowType, FBSkeletonLook, FBSkeletonNodeId, FBSkeletonResolutionLevel, FBStereoDisplayMode, FBStoryClipAlignmentType, FBStoryClipChangeType, FBStoryClipCompMode, FBStoryClipGhostTimeMode, FBStoryClipMatchingRotationType, FBStoryClipMatchingTimeType, FBStoryClipMatchingTranslationType, FBStoryClipMirrorPlane, FBStoryClipNodeFunction, FBStoryClipShowGhostMode, FBStoryClipSolveMode, FBStoryClipTimeWarpInterpolatorType, FBStoryGroupClipAlignmentType, FBStoryTrackBodyPart, FBStoryTrackGhostShowMode, FBStoryTrackRefMode, FBStoryTrackType, FBSurfaceMode, FBSurfaceType, FBSyncActivationAndVisibilityMode, FBTCPIPSocketType, FBTakeChangeType, FBTakeSpanOnLoad, FBTangentClampMode, FBTangentConstantMode, FBTangentCustomIndex, FBTangentMode, FBTangentWeightMode, FBTextJustify, FBTextStyle, FBTextureBlendMode, FBTextureMapping, FBTextureUseType, FBTimeMarkAction, FBTimeMode, FBTimeReferential, FBToolPossibleDockPosition, FBTransportLoopMode, FBTransportMode, FBTransportPlaySpeed, FBTransportSnapMode, FBTransportTimeFormat, FBTriggerStyle, FBUpAxis, FBUseChnMode, FBVideoCodecMode, FBVideoFormat, FBVideoInterlaceMode, FBVideoLiveType, FBVideoProxyMode, FBVideoRenderDepth, FBVideoRenderFieldMode, FBVideoRenderViewingMode, FBVideoResolution, FBVideoStorageMode, FBViewerMode, and FBVisibilityState.

Detailed Description

Enumeration mapping.

The way our C++ enumerations have been exposed in python is to use the enumerated type name as a class name, and having each of the possible enum values as a separate data member. For example, with FBTimeMode's enum named 'kFBTimeModePAL', you would instead use FBTimeMode.kFBTimeModePAL in Python.

Warning
We have exposed all the enumerated types of the Open Reality SDK from C++ to Python, even those that may not be relevant.